Left 4 Dead 2
[M2033] Trench knife (machete)
Mostrando 1-9 de 9 aportaciones
Actualización: 10 MAY 2022 a las 3:56 a. m.

- shifted left hand to the left
- reanimated idle and swing
- remade hidden swing animation
- slowed down run animation from 30 to 25fps
- removed dripping blood attachment
- polished models
- added instant blood material proxy
- optimized diffuse texture (DXT5 > DXT1)
- specular map no longer uses envmap (only phong)
- labeled sounds
- updated path to materials

Actualización: 3 DIC 2020 a las 1:00 p. m.

- smoother transition to deploy animation
- flipped lookposes

Actualización: 3 DIC 2020 a las 7:19 a. m.

- 10,6MB > 2,5MB
- added reskin compatibility
- adjusted UV map (1:1 > 1:0,5)
- replaced high res textures (2048x2048) with half the size ones (1024:1024, after UV map adjustments: 1024:512)
- added IK rule for the right hand (knife will no longer leave the hand, noticeable in slow motion)
- secondary attack camera gets back to its original position quicker

Old skin is available in the GameMaps version of the add-on.

Actualización: 27 OCT 2020 a las 8:04 a. m.

- added deploy sound

Actualización: 13 OCT 2020 a las 8:24 a. m.

- HUD icon no longer requires a script to work

Actualización: 13 OCT 2020 a las 7:33 a. m.

Actualización: 14 MAY 2020 a las 2:23 a. m.

- updated path to materials

Actualización: 9 MAR 2020 a las 8:44 a. m.

- made HUD icon script a separate add-on

Actualización: 7 MAR 2020 a las 7:48 a. m.