Garry's Mod

Garry's Mod

Florian's Script - Character System
Ergebnisse 11–20 von 22
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Update: 7. Sep. 2020 um 6:19

=> See the notes of the second last update.

Note: A major update will arrive in the coming weeks/months.

Update: 7. Sep. 2020 um 6:12

/!\ Fix doesn't work (revert last update)

Update: 7. Sep. 2020 um 6:06

- Fix the conflict between the chat command menu and the DarkRP door settings.

Update: 17. Mai 2020 um 11:19

- Several small changes

Update: 20. Mrz. 2020 um 5:09

- Fixed an error that could happen when opening the character change menu.

Update: 19. Mrz. 2020 um 8:09

- Added a parameter "FScript.Config.IgnoreData" to avoid the save/load of some character data.

Update: 17. Mrz. 2020 um 13:32

=== Change to revision 2 due to the big changes in this update. |==

- Titles and subtitles now adapt to the size of the window (if the text is too big then it is truncated).
- Changed some translations.
- Validation buttons now adapt to the window size.
- Fixed alignment issues at the bottom of some menus about script information.
- Fixed problem displaying the playermodel view on the character change menu or displaying character information.

Update: 16. Mrz. 2020 um 9:32

- Fixed issue with missing data for the player physical description menu.

Update: 15. Mrz. 2020 um 12:12

- Fixed issue with opening the physical description view menu.

Update: 8. Mrz. 2020 um 12:13

- Added a parameter "FScript.Config.FirstTimeNoReset" to prevent the player from being reset when creating a character for the first time.
- Minor optimization of the character save function.