RimWorld
Fertile Fields [1.1]
36 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 10 Ağu 2020 @ 17:47

"Updated" for 1.2. No code or content changes.

Güncelleme: 5 Haz 2020 @ 18:42

Fixed a bug involving Minify Everything and things that were installable but not currently minifiable.

Güncelleme: 3 May 2020 @ 13:08

Added compatibility for electric stonecutting table and electric butcher table courtesy Thels.

Güncelleme: 2 May 2020 @ 12:54

Updated German localization by Erdnussbrot.

Güncelleme: 28 Nis 2020 @ 5:58

Fixed a bug related to the "replenish soil" transform not being generated correctly.

Güncelleme: 26 Nis 2020 @ 22:11

- When a terrain transform is botched, if there are any queued steps, those steps are transferred to the replacement.
- Restoring worn-out soil is now a Farming job, consistent with other depleted soil replacements. Its label and description are more descriptive.

Güncelleme: 26 Nis 2020 @ 21:10

- Modified the way workgivers are patched to reduce the number of redundant Jobs checked and created when dealing with terrain transforms. This should improve performance.
- Fixed an XML error that introduced an extra step when the tilled soil multi-terraformer was used on rich soil.

Güncelleme: 26 Nis 2020 @ 19:49

Pawns should no longer sow plants on top of unfinished terrain transformations.

Güncelleme: 24 Nis 2020 @ 17:59

- Plant scraps that drop outside of your home area and away from your colonists (e.g., wild men or sieges cutting down plants) are forbidden by default.
- Plant scraps that drop in your home area are still allowed by default.
- Plant scraps that drop outside of your home area but next to your colonists (e.g., when clearing new areas to build in) are allowed by default. Because this behavior relies on checking all your pawns' positions, it might slow down very large colonies, so it can be disabled in the options menu.

Güncelleme: 15 Nis 2020 @ 21:37

- Fixed a bug that could result in null references when selecting growing zones.