Garry's Mod
[TFA] Realistic Muzzleflashes 2.0
Visualizzazione di 1-10 elementi su 12
< 1  2 >
Aggiornamento: 28 ago 2021, 11:39

- Added Smoke Trails for Ejected Casings

- Added Cvar "cl_tfa_rms_default_shelleject" to switch from Custom Shell Eject Smoke to Default Base Shell Eject Smoke.

- Reworked Muzzle Smoke
- Reworked Muzzle Flashes
- Reworked Shell Eject Smoke

- Deleted Default Base Sparks

Aggiornamento: 17 mag 2021, 20:34

- Reworked muzzle glow for non optized particles
- More shell eject smoke
- Prepared NPC particles for next release
- Others things that i dont remeember

Aggiornamento: 17 mag 2021, 20:32

...

Aggiornamento: 17 mag 2021, 20:31

...

Aggiornamento: 17 mag 2021, 20:30

...

Aggiornamento: 19 feb 2021, 13:59

._.xd Hotfix:

- Moved OPTIMIZED cvar to main addon
- Optimized "Shotgun Optimized Particle" that was unoptimized on OPTIMIZED and optimized in UNOPTIMIZED LOLOLOLOL

- Tweaked Shell Eject Particle Gravity

Aggiornamento: 17 feb 2021, 15:12

2.0 Update:

- Complete Addon Rework

Aggiornamento: 11 dic 2020, 14:53

Added Default TFA Base Fire Smoke and Default TFA Base Fire Blur support can be disabled via TFA Base Perfomance Options.

Aggiornamento: 9 mar 2020, 19:35

Improves

Aggiornamento: 1 mar 2020, 15:01

Fixed the fucking revolver effect because i was fucked up in the last update