RimWorld

RimWorld

ToolkitUtils
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Update: 22 Jun, 2022 @ 12:13pm

  • Recompiled to hopefully resolve UI errors.

Update: 22 Jun, 2022 @ 6:04am

  • Moved Ideology specific code to the Ideology assembly.
  • Fixed consensual commands not properly parsing viewer names.
  • Ensured the divorce command only works when pawns are actually spouses.
  • The marriage command now sends a message when a request is initiated.
  • The marriage command now sends a message when a request is accepted.
  • The divorce command now sends a message when a divorce was done.
  • Added the mod's version to its settings menu.

Update: 25 May, 2022 @ 3:58pm

  • Fixed the divorce command not working properly.
  • Sightly tweaked how the marry command looks for existing spouses.
  • Fixed RimWorld not properly loading the Ideology commands when A RimWorld of Magic is enabled.

Update: 14 May, 2022 @ 2:11pm

  • Fixed the mod not declaring its settings for RimWorld to load and save.

Update: 13 May, 2022 @ 12:25pm

  • Fixed the mod not saving command settings when the command editor is closed.
  • Fixed the rescueme event occasionally throwing an NullReferenceException.
  • Fixed the rescueme event always assuming there are no factions in the game.

Update: 24 Apr, 2022 @ 11:13am

  • Fixed the dye command not accepting on bulk color.
  • Fixed the "DomainIndexer" nuking the mod, and the in-game UI, if it threw an error.
  • Allowed the rescueme event to revive the most recently kidnapped pawn in the event viewers really want their old pawn.
  • Adjusted the price of rescueme to reflect the latest changes to it. (800 coins → 1200 coins)

Update: 15 Apr, 2022 @ 4:25pm

  • Fixed the trait event allowing viewers to purchase traits that conflicted with a trait their pawn has.
  • Fixed moderator commands not being executable.
  • Fixed admin commands not being executable.
  • Ensured items cannot be reset confirmation.
  • Ensured traits cannot be reset without confirmation.
  • Ensured pawn kinds cannot be reset without confirmation.

Update: 8 Apr, 2022 @ 2:18pm

  • Fixed the selectors not being removable.
  • Fixed the mutators not being removable.
  • Fixed the buttons for selectors and mutators not being intractable.
  • Removed the token validation code.
  • Removed the user caching code.

Update: 8 Apr, 2022 @ 12:59am

  • Fixed the mod's text input fields not accepting input.
  • Lessened the impact if Utils throws an exception while processing the game's data.
  • Fixed the editor's selectors being drawn incorrectly.
  • Fixed the editor's mutators being drawn incorrectly.
  • Adjusted how the mod looks for viewers when parsing commands.

Update: 7 Apr, 2022 @ 12:52pm

  • Fixed the mod using asynchronous code in a synchronous method.
  • Fixed the mod's global weight dialog patch not actually being enabled with the previous release.
  • Ensured the mod only moves data files that actually exist.