Rivals of Aether

Rivals of Aether

BlueyBot
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Uppdatering: 2 jul, 2020 @ 11:25

v1.23

Uppdatering: 2 jul, 2020 @ 11:14

v1.22

Uppdatering: 1 jul, 2020 @ 22:00

v1.21

Uppdatering: 1 jul, 2020 @ 21:58

v1.20

Uppdatering: 8 jun, 2020 @ 14:43

fstrong and ustrong's sweetspots are larger and have increased base knockback. but they also have increased startup and endlag
down aerial's projectile is wider and damage is a constant 9% instead of getting weaker as it goes down

Uppdatering: 25 maj, 2020 @ 20:45

fixed a bug that could make uspecial go infinitely lol that shit wack

Uppdatering: 21 maj, 2020 @ 21:01

There's a new indicator on the HUD to inform of H's availability for use.
H, Blueytank and Pizza Dino now appear on the character select screen so you can see the former two's alt colors.(Dino is there because why not?)
H is now resistant to attacks that deal 3% or less.
H starts out slower so you can take better advantage of shooting it with neutral special.
Blueytank now disappears directly after shooting its fifth cannonball.

Also new Steam thumbnail i guess

Uppdatering: 20 maj, 2020 @ 20:40

-Jab is faster, but weaker, and sends at a slightly lower angle.
-Dash attack connects more reliably.
-Forward and up strongs' linking hitboxes connect more reliably.
-Forward aerial's sweetspot has slightly more knockback scaling.
-Back aerial's hitboxes have been readjusted(again).
-Neutral special can now interact with forward special, as hitting the H with the hand blast will make a slightly long jump. It'll shorten its lifetime though.
-H is knocked away if struck by an attack with more than 2% damage instead of instantly dissipating.
-Blueytank's 'despawn' option has been moved to pressing shield during down special 2.

Uppdatering: 11 maj, 2020 @ 21:18

Added 4 new alts, and fixed a couple ones like the purple one. They're also all individually named in the CSS now(thanks muno).
Wall jumping now fully recovers fuel for up special. Getting hit also gives fuel.

Uppdatering: 11 maj, 2020 @ 20:47

v1.14