RimWorld
Empire [Deprecated]
Mostrando 81-90 de 158 aportaciones
< 1 ... 7  8  9  10  11 ... 16 >
Actualización: 21 MAY 2020 a las 10:12 p. m.

[Auto-generated text]: Update on 5/22/2020 1:12:31 AM.

Actualización: 20 MAY 2020 a las 1:13 p. m.

[Auto-generated text]: Update on 5/20/2020 4:13:49 PM.

Actualización: 17 MAY 2020 a las 11:11 a. m.

[Auto-generated text]: Update on 5/17/2020 2:11:22 PM.

Actualización: 16 MAY 2020 a las 8:20 a. m.

[Auto-generated text]: Update on 5/16/2020 11:20:08 AM.

Actualización: 15 MAY 2020 a las 5:13 p. m.

@everyone
Empire v.0.311 [Released]
==========
- Re-wrote the tax/bill system
- NOTE: YOUR BILLS AND EVENTS WILL BE RESET
- Re-worked parts of the event system.
- Re-wrote the Events Window
- Re-wrote the Bill Menu
- Added Exception Handling for bills that refer to deleted settlements
- Added Exception Handling for military events and their interactions that involve deleted settlements
- Added Exception Handling for random events that involve deleted settlements
- Fixed a bug where happiness loss multipliers and loyalty loss multipliers did not affect those two values when a settlement defense failed.
- Slightly nerfed prosperity loss when a settlement defense failed (-25 => -20 prosperity)

Actualización: 15 MAY 2020 a las 5:12 p. m.

[Auto-generated text]: Update on 5/15/2020 8:12:15 PM.

Actualización: 5 MAY 2020 a las 8:25 p. m.

[Auto-generated text]: Update on 5/5/2020 11:25:02 PM.

Actualización: 5 MAY 2020 a las 10:01 a. m.

@everyone
Empire v.0.306 [Released]
==========
- Fixed a bug where taxes weren't delivered.

Author's Note:
==========
Upon reloading, set your tax map again.

Actualización: 4 MAY 2020 a las 8:27 p. m.

[Auto-generated text]: Update on 5/4/2020 11:27:39 PM.

Actualización: 3 MAY 2020 a las 2:11 p. m.

[Auto-generated text]: Update on 5/3/2020 5:11:26 PM.