Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
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Update: 28 Jun, 2021 @ 1:47pm

--removed snapping from all units (some of the new 3D painted units still had it turned on).

--removed limit warning for DSUC. Since it was 1, the warning broadcasts everytime it comes into play that you are at the limit 1/1. Now it will only warn you if you go over the limit of 1. The rest of the units will warn you when you reach the limit, as well as when you go over it.

--removed 2 stray bags I forgot i left on the table. locked some of the infinite bags that were not locked in place.

Update: 27 Jun, 2021 @ 9:22pm

--Updated Units to painted 3D versions.

--Several Missions are scripted for easier handling: These missions have a "Succeded" button you can click to have the script handle the cards for you. It makes it easier to place cards onto the top and bottom of decks.

Missions that have scripting (so far):
--INFILTRATION
--SABOTAGE
--RAPID MOBILIZATION
--STOLEN PLANS
--PLANT FALSE LEAD
--CAPTURE REBEL OPERATIVE
--CARBON FREEZING
--COLLECT BOUNTY
--LURE OF THE DARK SIDE
--RESEARCH AND DEVELOPMENT

--Dropping Destroyed System Marker will auto-destroy all ground units in the Location, and remove the marker. The marker will smoothly go to the board and migrate anything in it's way above it.

Update: 23 Jun, 2021 @ 7:24pm

--Hidden Zones no longer cause Mission board to flash in/out. Should feel smoother now.

--Mission Cards are marked as hidden until placed near the front of the Mission Board. hidden Cards are not visible to opposing players. You can keep mission cards face up until you reveal them by either dropping them on the forward side of the mission board, or discarding them. "Hidden" is displayed on the Mission/Project card to remind you the opposing player cannot see the card.

--Added text to more of the combat panel buttons.

--bug fix: In the Base Game, Admirals/Generals for Imperials are displayed on the correct side now.

--fixed missing assets for Boxes and dice.

Update: 23 Jun, 2021 @ 11:20am

Update: 19 Mar, 2021 @ 12:13pm

Update: 19 Mar, 2021 @ 11:47am

--fixed bug in Script Reset. Dismiss Recruits function should no longer crash.

Update: 8 Feb, 2021 @ 9:14pm

Update: 2 Feb, 2021 @ 9:22pm

Update: 30 Jan, 2021 @ 10:04pm

--solved bug with new version of TTS. The timing of state changing is different. now the script should not crash when flipping loyalty tokens.

Update: 28 Nov, 2020 @ 6:52pm

--removed table graphic. Table is now solid dark gray.