Project Zomboid

Project Zomboid

Customizable Zombies
Näytetään 91–100 / 102
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Päivitys: 14.2.2020 klo 2.31

- Fixed UI issue with Presets.

Päivitys: 14.2.2020 klo 2.28

- Code optimization.

Päivitys: 14.2.2020 klo 2.07

- Bug fix: Fixed a very rare bug that caused zombies to suddenly sprint.

Päivitys: 12.2.2020 klo 14.30

- Changed the random number generator. Because of the way floats work and how ZombRandFloat returns floats (known to return Floating Point Errors in some cases), I decided to replaced it with ZombRand.

  • OLD: local rand1 = ZombRandFloat(1, 1000)
  • NEW: local rand1 = ZombRand(1000) + 1

  • 1000 = 100.0%

Päivitys: 12.2.2020 klo 14.01

- Added two presets.

  • "5% | 45% | 45% | 5%"
  • "25% | 25% | 25% | 25%"

- Modified preset.
  • Old: "5.1% | 47.4% | 47.4% | 0.1%" -----> New: "5% | 47.4% | 47.5% | 0.1%"

Päivitys: 11.2.2020 klo 17.18

- Added one preset. "5% | 32% | 32% | 31%"

Päivitys: 11.2.2020 klo 16.17

Major Update #1:
- Added more % options. Percentages now increase/decrease by 0.1%.
- Added a "Preset" setting for convenience.
- Modified the auto-balance algorithm which balances %'s in the "CZombie" settings to be more predictable instead of random.

New default settings.
  • 45% --> 47% of zombies will become Shamblers
  • 45% --> 47% of zombies will become Fast Shambers
  • 5% ----> 1% of zombies will become Runners

Päivitys: 10.2.2020 klo 8.46

  • Improved UI usage in "Options - CZombie". You can now change one particular zombie setting without it being changed again by the automatic balancing system.
  • Fixed a bug in the UI "Options - CZombie" where the balancing system would try to balance the zombie settings by going way above 100% or way below 0%.

Päivitys: 9.2.2020 klo 4.09

  • Restructured code.

Päivitys: 9.2.2020 klo 3.51

  • Fixed tooltip typo in "Options - CZombie" UI.