Garry's Mod

Garry's Mod

TTT - Shady Sands
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Uppdatering: 12 mar, 2020 @ 20:22

New area, Westin Ranch, with traitor trap
Added traitor tester to Hubology Church (some assembly required)
Traitor tester part randomly spawns around the map to encourage exploration

Adjusted laser gate trap
Added dead brahmin
Lots of adjustments

Uppdatering: 9 mar, 2020 @ 19:12

Added warmup to laser trap
Fixed floating props
Adjusted shadows on ivy walls
Adjusted cubemap sizes
Added more weapon spawns
Added outside shacks
Added nodraw textures to unseen brush faces

Uppdatering: 8 mar, 2020 @ 21:12

Fixed missing decals

Uppdatering: 8 mar, 2020 @ 20:18

Access to the Hall of Congress and Mansion
Added exposed watchtowers near congress
Added apartments and security
Added soundscapes
New Traitor trap

New platform on the sheriffs department
Added details and easter eggs
Ladders to church roof
Walkway along church
Blocked sightline to Church park from descecrated building roof
Added collision to Utilities roof rail
Cleaned up Dev Textures
Added tree LODs
Adjusted shadow angles

Mo' area portals, mo' framerates

Uppdatering: 10 feb, 2020 @ 17:54

Modified and added cover
Improved Optimization and framerates

Uppdatering: 10 feb, 2020 @ 13:03

Fixed thumbnail

Uppdatering: 10 feb, 2020 @ 12:59

Added thumbnail

Uppdatering: 10 feb, 2020 @ 12:40

Fixed Floating trees
Added plenty of new cover and map details
New ladders for access

Uppdatering: 9 feb, 2020 @ 22:48

Rendered Cubemaps

Uppdatering: 9 feb, 2020 @ 22:41

Fixed Displacements behind Hospital
Fixed Hubology Church Chandelier
Fixed Prop Lighting in Stockmen HQ
Added more details and props
Improved framerates