Garry's Mod

Garry's Mod

Weapon Loadouts
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Mis à jour le : 27 aout 2014 à 11h14

Due to getting the server IP being quite difficult, I have decided to use the host name, as that actually works.
Fixed a problem with the server side not loading, which makes it seem like the addon just does nothing. Shoutout to Leo1250 for helping me find it!

Mis à jour le : 25 aout 2014 à 15h51

Back to original file... oops

Mis à jour le : 25 aout 2014 à 15h49

Acidental Upload! Wrong file...

Mis à jour le : 7 aout 2014 à 4h35

Added a feature where getting current weapon adds its primary ammo the the add ammo box

Mis à jour le : 6 aout 2014 à 13h03

Fixed a bug where creating a loadout with a name that already exists overrote it. It now adds a '-' on the end to make it unique.

Mis à jour le : 6 aout 2014 à 12h51

Fixed a bug where converting a loadout with no name errored. If it doesn't have a name, it becomes 'nil'.

Mis à jour le : 5 aout 2014 à 16h00

Fixed a bug where if the options file didn't exist, is errored.

Mis à jour le : 4 aout 2014 à 10h32

Huge changes!
Loadouts are now stored differently, the default loadouts (now 2) are now stored seperately.
Server loadouts! Admins can now create server-based loadouts, which are sent to clients. These loadouts are added to the normal list, or, if they are forced they will be the only ones showing. These loadouts have security measures server-side, so people cannot do client modifications to bypass it.
Per-server loadout selections. Loadout selections are now per-server, allowing you to have a certain configuration selected depending on the server. This is based by ip, so if the server name changes to selected loadout isn't lost.
Since the util.TableToKeyValues and util.KeyValuesToTable functions were being such a pain, I have decided to use my own, custom written functions for the options, which are more reliable.
The Weapon Loadouts tab is now under 'Utilities' (suggested by Leo1250).

Mis à jour le : 16 mars 2014 à 13h44

Fixed a possible error with the optoins when sending the loadout

Mis à jour le : 16 mars 2014 à 8h42

I have protected the 'Get Current Weapon' button from erroring whe you are dead, and I have fixed a problem with deleting an addon.