Garry's Mod
TTT Shock Pistol
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 24 mar 2021, 11:24

None Provided

Aggiornamento: 24 mar 2021, 11:12

- Added countdown effect that appears above a stunned player to show how much time is left before the player will get up
- Added countdown display for the stunned player
- Removed revolving orb effect that appeared above a stunned player
- Changed convar ttt_sp_ammo to ttt_clip_size
- Added new convar ttt_extra_ammo
- Changed ammo type from "XBowBolt" to "Battery"

Aggiornamento: 25 ott 2020, 4:58

- Fixed bug where detective's hat would not fall properly

Aggiornamento: 15 feb 2020, 12:23

- Reduced default ammo from 3 to 2.
- Reduced default stun time from 8 to 5 seconds.
- Fixed a bug that caused zap sound effect to play twice (once on the server and once on the client).
- Improved algorithm for finding suitable spawn when waking up (now the hull trace only checks for COLLISION_GROUP_PLAYER).
- Optimised code (switched pairs to ipairs).

Aggiornamento: 9 feb 2020, 9:53

- Fixed a bug where players would disappear after they were supposed to wake up from being stunned.
- Fixed a bug that caused players to lose all their credits after waking up.
- Players now take only 25% physics interaction damage (DMG_CRUSH) while they are stunned.
- Improved the algorithm for finding a suitable spawn point when waking up (now it checks points in a circle rather than a square around the player and it checks more points).

Aggiornamento: 8 feb 2020, 8:18

- Added two convars (ttt_sp_detectives_can_buy and ttt_sp_traitors_can_buy).
- Reduced default magazine size from 5 to 3.

Aggiornamento: 8 feb 2020, 6:56

Initial addon creation.