Rusted Warfare - RTS

Rusted Warfare - RTS

Rusted Warfare: Combat Expanded [Updated for 1.15!]
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Update: 6 Apr, 2021 @ 5:41pm

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Update: 4 Apr, 2021 @ 7:23pm

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Update: 2 Apr, 2021 @ 8:00pm

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Update: 2 Apr, 2021 @ 12:30pm

Major Update today, see description for details. Old description is here, in case you still need some information from there.

Old Description:

MAJOR UPDATE - 2020.05.31: Lots of changes to units, too many to list. About 20 new custom units or completely new art for existing units. A few useless units removed. Removed HALO and Battletech units and put them in a separate mod. That mod requires this one, because there are two teams in the HALO universe, and the stock game doesn't have two teams.

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Fight as humans, aliens, and a biological infestation. Includes and modifies units from various collections and sci-fi universes to fit in each team. Currently includes all three teams and hundreds of new units. Will later include new maps and missions.

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About 75% done, currently includes most of the units. Items that will be added:

- maps and missions
- a neutral alien species, unplayable but a factor on some maps and missions
- a few more infestation units
- more updates to art on various units
- remove a few more useless units

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NOTE #1: All ranges are dramatically increased over stock. This mod is not designed for small maps (less than 300 by 300). The mod requires you to understand the ranges and armor of all the units and counter them with the right equivalents or opposing combinations. Spamming a bunch of level 1 tanks will not result in winning (usually). You need to think your way through this a little bit. What is effective against what? If you're not OK with that, this isn't the mod for you.

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NOTE #2: If you have trouble loading the mod in the 32-bit version of the game, make sure you aren't running any other mods. Unfortunately, with so many new units, it's getting very close to the memory capacity of the 32-bit game. If you want to solve memory problems / crashing permanently for this and other large mods, you can download the 64-bit beta of the game instead. To do this:

Right click on the game in Steam. Go to properties -> betas (tab) then select the 64-bit beta to opt in. Then when you launch the game, you will have the option to run the 64-bit version instead.

This will also fix map thumbnails not displaying correctly when you have too many custom maps, weird random characters showing up, and other memory errors like this. I recommend it. :)

Update: 21 Sep, 2020 @ 3:28am

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Update: 13 Sep, 2020 @ 4:53pm

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Update: 10 Sep, 2020 @ 9:50pm

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Update: 9 Sep, 2020 @ 10:27pm

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Update: 7 Sep, 2020 @ 4:53pm

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Update: 4 Sep, 2020 @ 7:06pm

Changes.