Garry's Mod
[DRC] Halo UNSC SWEPs
Mostrando 31-40 de 55 aportaciones
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Actualización: 18 DIC 2020 a las 8:07 a. m.

- Replaced carbine textures with corrected MCC textures
- Change sound level for h2a BR fire sound from 90 -> 80 as it was drowning out other weaponsfire.

Actualización: 12 DIC 2020 a las 2:08 p. m.

  • Altered masses of projectiles so they won't instantly kill players.
  • Redone materials for the energy sword
  • Tweaked tritium sight values so some don't go nearly pitch black in overbright areas.
  • Gave the SRS99D & AM fake 3D scope materials.
  • Added Halo CE styled radial blur to the outside areas of scopes.
  • Added additional inspect/pose animation(s) for: M7, M7S, M90 Mk II, Plasma Rifles
  • Fixed all numeric ammo displays on worldmodels (ARs, BRs, DMR)
  • Increased font size for Reach ammo counters from 24 -> 128 to increase fidelity
  • New sounds for the M90 MK II
  • Added proper H2A sounds for the BR85N & BR85HB
  • Added proper H2A sounds for the M6C
  • Corrected the zoom in/out sounds for the M6D to use Halo CE's.

Actualización: 20 NOV 2020 a las 6:15 a. m.

fixed needler model

Actualización: 19 NOV 2020 a las 11:30 a. m.

  • Updated materials & Textures for a TON of guns
  • Made tritium sights adjust with light levels
  • Added walking & sprinting animations for a lot of guns, but not all. More will be added overtime as I have time to convert them for Source engine use.

Actualización: 17 OCT 2020 a las 10:19 p. m.

  • Updated materials of a fair amount of weapons
  • Added short descriptions & manufacturer names for the new inspection menu system.

Actualización: 2 OCT 2020 a las 9:58 a. m.

  • Added: M45D (Halo 5 shotgun)
  • Added: Type-53 PBL (Halo 5 Plasma Caster)
  • Touched up materials of a few guns minorly
  • Added Half-Life 2 muzzle flashes to all human guns to hopefully shut up people who can't read and try to use these in singleplayer despite being told tracers don't work in singleplayer.

Actualización: 25 SEP 2020 a las 9:48 a. m.

Added: Gravity Hammer
Fixed: Missing illumination texture on covenant crates.

Actualización: 8 SEP 2020 a las 4:18 a. m.

hotfix: Correct beam rifle damage to match sniper rifles (10 -> 75)

(I forgot to set this when I was in a rush to add the weapons lol)

Actualización: 4 SEP 2020 a las 10:55 p. m.

hotfix, forgot to add Halo Online weapons to the whitelist for the ammostations, also left some old and now unused materials in the archive; Removed.

Actualización: 4 SEP 2020 a las 8:55 p. m.

  • Redone materials & textures for: M6D, M90 MK I, SRS99C, Ma5B, M90 CAWS, Ma5C, M6G, SRS99D, M7 / M7S
  • Added all of Halo's crosshairs to their respective weapons
  • Added proper scope overlays with the new 2D scope system
  • Added weapons: Concussion Rifle, Halo 4 & 5 Battle Rifles, Bungie & 343i Carbines, Beam Rifle, and Sentinel Beams
  • Rebalanced the following guns to make them less sucky & more accurate to Halo: BR55HB, DMR, Needle Rifle, Brute Shot, Mauler.
  • Probably some other shit I'm forgetting.