Arma 3
(Testing Build) Slay's Ravage Chernarus
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更新: 2021年8月19日 @ 20時18分

Updated the ravage modules and stripped unused ones.

更新: 2021年8月19日 @ 2時50分

One final patch.

更新: 2021年8月19日 @ 2時48分

Many changes mostly bug fixes with plenty of QOL improvements added that I have lost track of. Easily a month or so of work updated into this.

更新: 2021年7月15日 @ 3時00分

Sorry for the lack of updates, been busy ironing our mechanics and differences between the mission and how it acts on single player, MP and in a dedicated enviorment.


At this point I cannot recall all the changes, but many bug changed and additions were added.

Converted back the vehicle menu and prices of the original vehicles and their upgrades to what they used to be, including the heli being back.

Slowly behind the scenes changing everything for support in a dedicated server enviorment.


Redid the phone menu.
Added various new artists and re-organized it.

Added "Fix Animations" in MENU > Action Menu .
Which stops bugged animations.

Made hundreds of setvariable commands all to public making them compatible with servers and solving a few mystery issues with code that was otherwise okay.


Made all vehicles on the map / save lock on start up, with the intention that each player must place a base marker which can be found in Menu > Character Menu which then will mark the position for them, add a respawn marker and allow you to unlock vehicles previously used from previous play times, but will also act as a sort of soft anti-theft on vehicles for people play with multiple others and who would have multiple houses.


There has been many scripts re-written and scripts that were otherwise defunct or barely noticeable let go due to performance impact. The current state of the mission SEEMS to run okay on multiple machines and in a dedicated environment for 12+ hours stably.

更新: 2021年6月6日 @ 2時46分

Removed "Perk Menu" from "Character Menu".

Added Global Inventory System.

Global Inventory System can be found in the "Character Menu" then by using the "Spawn Global Inventory" button.

The player must pick the Global Inventory Stash up in order to save it and THEN press F5 a few seconds after picking up their stash.

Refined vehicle storing.

更新: 2021年6月1日 @ 20時05分

Pushing latest updates.

更新: 2021年5月7日 @ 23時23分

Tested removing all mod requirements to fix black screen glitch.

更新: 2021年4月27日 @ 23時55分

Fixed a slight issue with zed / ai loot not being global.

Added a secondary black screen disable for players in start up functions.

更新: 2021年4月26日 @ 2時06分

更新: 2021年4月22日 @ 23時19分

Made the AI use all mods gear etc.