The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[AB+|Rep(+)] MiniMAPI: A Minimap API
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Uppdatering: 24 jul, 2021 @ 16:31

- REPENTANCE RELEASE!
- Fixed Red rooms not showing up on the map
- Fixed Dimensions not working correctly (Like mine escape or mirror dimension)
- Added map flip effect when going into mirror dimension
- Added icons for all Souls and poop nuggets (Special thanks to Vlassie)
- Fixed LTL rooms not appearing
- Fixed some issues with bounded minimap
- Fixed icons for all chest types

Uppdatering: 20 jul, 2021 @ 15:24

- Made the mod more stable with repentance
- added support for all repentance map icons

Uppdatering: 21 okt, 2020 @ 15:00

Added feature to display newly discovered secret rooms as black shadows, instead of undiscovered rooms

Uppdatering: 4 aug, 2020 @ 11:22

- fixed version

Uppdatering: 4 aug, 2020 @ 11:20

- Fixed bug where map reveals done with glowing hourglas wherent reverted.

Uppdatering: 5 jun, 2020 @ 17:36

- Some API functions now use Descriptor display flags
- added a feature to highlight the furthest room from the starting room

Uppdatering: 12 maj, 2020 @ 15:16

- Added functionality to add custom map effect icons like Treasure map, compass, ...
Special Thanks to SupremeElf for adding this feature

Uppdatering: 30 apr, 2020 @ 9:00

(API)
+ AddRoomShape function
+ Can now use MinimapAPI.Disable to disable the API
+ Added MinimapAPI.OverrideConfig table for overriding the user's config without saving to it
+ Added more debug functions
* MinimapAPI now uses piber's ScreenHelper
* Fixed some functions not using GetDisplayFlags()
(QoL)
* Fixed book of secrets revealing more than it should've
+ Added new "show room distances" config option
+ Added custom sprite for blank rune
+ Added configurable border colors
+ Added "hide in invalid room" option

Uppdatering: 10 apr, 2020 @ 16:51

- The minimap will no longer show during bossroom cutscenes
- Added an alternative sprite for uncleared rooms
- Fixed bug where book of secrets revealed all rooms

Uppdatering: 11 mar, 2020 @ 14:31

- Fixed save not loading on new game
- Added some test functions for modders
- Improved config options and added descriptions
- Improved performance on bounded map
- The game shows a red error message when animations haven't loaded properly
- Fixed save not loading on new game
- Added some test functions for modders
- Improved config options and added descriptions
- Added render callback after game start instead of at mod init
- Fixed show map effect config option
- Fixed liberty cap showing secret rooms
- Fixed brown cards showing as red on the map
- Fixed map display mode not switching on controllers
- Fixed reveal of rooms behind secret room walls
- Fixed display issues when MaxRenderScale is set to 1
- Added override void variable
- Added MinimapAPI:GetRoomByIdx function
- Added room:Remove() function