Arma 3
Jango's Armory
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Opdatering: 2. maj 2024 kl. 17:09

Added:

DC17M
DC15SA
Reworked Shoulder Cannon

Banker Set

Removed:
Broken PLX + RPS
Duplicate Shoulder Cannon + Z7

Changed:
Weight on magazines has been reduced, capacities on low damage ammo increased, overall buffs to caliber for 5, 10, 20 MW options.

Better suppressed SFX.

Opdatering: 2. maj 2024 kl. 17:06

Added:

DC17M
DC15SA
Reworked Shoulder Cannon

Banker Set

Removed:
Broken PLX + RPS
Duplicate Shoulder Cannon + Z7

Changed:
Weight on magazines has been reduced, capacities on low damage ammo increased, overall buffs to caliber for 5, 10, 20 MW options.

Better suppressed SFX.

Opdatering: 26. apr. 2024 kl. 15:31

hot fix pbo

Opdatering: 25. apr. 2024 kl. 19:12

+Added

Full suite of weapons based on our kit lists, tuning is experimental if something feels incorrect let me know

Known issue, secondary muzzles (stun rounds, UGLs,) don't appear in secondary mags until you select a vest/uniform/backpack to load them into.
Drifter and Vision ARC sets

Base 104th Wolfpack Gear (8 Helmet + 2 Uniforms)

Changes/Fixes

Added NV + Ti (WH/BH) to ALL JA NVGs to match AB helmet capabilities

Changed custom ARC NVG from "NCO NVG" to "NVG Rangefinder" in arsenal display name to match ARC Hunter name format

Changed base first company desert/JTAC/medic/engineer sets to match new base gear naming conventions

Changed final legacy custom sets to have correct texture path names (Scurvy, Knightfall, Tusk)

Opdatering: 25. apr. 2024 kl. 19:00

+Added

Full suite of weapons based on our kit lists, tuning is experimental if something feels incorrect let me know

Known issue, secondary muzzles (stun rounds, UGLs,) don't appear in secondary mags until you select a vest/uniform/backpack to load them into.
Drifter and Vision ARC sets

Base 104th Wolfpack Gear (8 Helmet + 2 Uniforms)

Changes/Fixes

Added NV + Ti (WH/BH) to ALL JA NVGs to match AB helmet capabilities

Changed custom ARC NVG from "NCO NVG" to "NVG Rangefinder" in arsenal display name to match ARC Hunter name format

Changed base first company desert/JTAC/medic/engineer sets to match new base gear naming conventions

Changed final legacy custom sets to have correct texture path names (Scurvy, Knightfall, Tusk)

Opdatering: 25. apr. 2024 kl. 17:16

hotfix

Opdatering: 25. apr. 2024 kl. 12:41

Repaired JangosVehicles

Opdatering: 24. apr. 2024 kl. 21:50

Rebalances Vehicle shields to make them less durable against hard-hitting weapons.

Rebalances the shields for these vehicles:
Z-95
Y-Wing
V-Wing
Nu-Class
Republic Transport
Xian
TX-130
Oryx
N1 Starfighter
U-Wing

The following weapons will immediately overload the shields:
LS AAT Main Gun (HE and AP)
3AS AAT Main Gun
RD501 AAT Main Gun
3AS GAT Main Gun
E60R and PLX AA missiles
3AS Vulture Missiles
3AS AMRAAM Missiles
Zephyr Missiles
Tyrant AA Missiles
All FIRAWS AA-Missiles
BI AIM9X and AMRAAM Missiles
BI RPG32V Penetrator

Opdatering: 16. apr. 2024 kl. 17:31

Added Irish helmet and uniform. Restored and moved P2 Drifter and Vision set to ARC subaddons. Restored base ARC vest. Fixed invisible base captain vest. ME variant still broken in subaddon pending overhaul. Moved AB Galahad vest to Infantry, switched to updated class for fixed pauldron texture selection. Removed ARC test backpack.

Opdatering: 7. apr. 2024 kl. 13:38

Files restucture
version 3.0.0