Audiosurf 2
Azure
Mostrando 1-9 de 9 aportaciones
Actualización: 30 DIC 2013 a las 1:07 p. m.

Fixed issues with trackless mode.

Actualización: 30 DIC 2013 a las 11:37 a. m.

Added custom blocks and made greys into grey blocks.
Added a post-processing glow effect to blocks, thrusters, water wake, and lane marker lines.

Actualización: 17 DIC 2013 a las 11:33 a. m.

Reverted accidental color scheme change.

Actualización: 16 DIC 2013 a las 6:12 p. m.

New glowy vehicle thruster style
Fixed cliff width
Fixed minor issue with shoulder lines visibility logic

Minor memory usage improvements
Minor tweaks to medium quality
Possible performance improvement (switched off sky light)
New "invert" and "tunnel" options, half-finished "shuffle_extra" option
Improved block positions when water is disabled

Actualización: 28 NOV 2013 a las 12:08 p. m.

Fixed camera
Added options.shuffle
Fixed options.deterministic=false
Improved rings (preparing for trackless)
Improved wide track
Added trackless rail
Added minor options
Increased quality for people in medium quality mode
Tweaked skybox in medium and low quality

Actualización: 24 NOV 2013 a las 1:29 a. m.

Fixed a water issue in Wakeboard mode.
Minor water improvement in some situations.
Minor lane/shoulder markers fix.

Actualización: 21 NOV 2013 a las 12:03 a. m.

Major improvements to the background structure randomizer.
Fixed clouds showing through the end cookie.

Actualización: 19 NOV 2013 a las 11:07 p. m.

Air particles fixed.

Actualización: 19 NOV 2013 a las 10:23 p. m.