Dawn of Man

Dawn of Man

Realistic Stone Age
44개 중 21~30개 표시 중
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업데이트: 2020년 3월 26일 @ 오후 12시 38분

New in version 4.1 Beta (compared to v.4):
- added Nile Delta map/location;
- since separate scenarios for each map was only a temporary work-around for the limitations up to DOM v1.5 rc16, all maps are regrouped under the same scenario (with multiple locations);
- due to scenario restriction that all its locations must have same map size, Savanna and Steppe maps were remade to be smaller (Mountain Valley, Wooded Hills and Alpine Meadow maps are unchanged)
- added more starting food, spears and harpoons for Normal mode;
- adjusted mod description, scenario description, start message.

Previous version 4 saved games are compatible so you can continue to play them, but please do not post any more comments about this version, as it is no longer supported. Only comments about the latest version are allowed, to avoid confusion.

업데이트: 2020년 3월 21일 @ 오전 9시 15분

업데이트: 2020년 3월 21일 @ 오전 7시 40분

업데이트: 2020년 3월 21일 @ 오전 7시 33분

Added "Great Steppe" map.

업데이트: 2020년 3월 19일 @ 오전 11시 05분

No dogs auto-spawned hot-fix. Existing saves are compatible.

업데이트: 2020년 3월 19일 @ 오전 10시 40분

업데이트: 2020년 3월 18일 @ 오후 1시 14분

New in version 4 Beta (compared to v.3.3):
- even more realistic landscapes, with actual land forms sizes, without small bumps everywhere, and much more 3D grasses;
- more realistic seasons, weather and animals, according with the geographic location, increasing the difficulty difference between maps;
- generally less stones and megaliths, and more flint, sticks, mines and other resources (making it easier to advance faster and be better defended against attacks).
- adjusted raider technology; first raiders should no longer have bows (easier to defend against first attack)
- all raider attacks have been delayed progressively between 0 years (first attack) and 25 years (last attack) (more easier to defend against later attacks); realistic explanation for decrease of attacks frequency: neighboring war tribes (defeated and others) take more and more time on average to (re)build bigger and bigger armies.
- since Normal and Hardcore modes of the Harsh Reality maps were basically identical, and only a temporary work-around for the limitations of the DOM v1.4, Peacefull Times and Harsh Reality difficulties are regrouped as Normal and Hardcore under same map.
- DOM 1.5 update changes (plow, transport post, new people appearances, etc.)

Previous version 2 saved games are no longer compatible (map has been removed).
Previous version 3.3 saved games are compatible so you can continue to play them, but please do not post any more comments about this version, as it is no longer supported. Only comments about the latest version are allowed, to avoid confusion.
To play version 4 Beta, follow instructions note on mod page.

업데이트: 2020년 3월 17일 @ 오전 5시 47분

업데이트: 2020년 3월 17일 @ 오전 5시 25분

업데이트: 2020년 3월 17일 @ 오전 5시 17분