Counter-Strike 2

Counter-Strike 2

Marine
Visar 51–60 av 66 poster
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Uppdatering: 25 jan, 2020 @ 16:36

Uppdatering: 23 jan, 2020 @ 8:16

-Improved optimisation
-Reworked B house
-Fixed light flickering bug on some props

Uppdatering: 19 jan, 2020 @ 12:57

-Displacementified walls
-Clipped off bomb stuck spots on top of windows
-Added dedicated deathmatch spawns
-Cleaned up A Site a bit

Uppdatering: 18 jan, 2020 @ 18:53

-Fixed boost where you could stand on top of some windows outside A long for an insane off angle
-Reworked the design on A site
-Improved visibility on A site
-Clipped more walls with nadeclip

Uppdatering: 17 jan, 2020 @ 13:10

-Added various details
-Fixed multiple bomb stuck spots
-Added granadeclip to all the walls that are 3d to make them more predictable
-Bug fixes
-Fixed lighting bugs

Uppdatering: 16 jan, 2020 @ 11:51

-Improved graphics

Uppdatering: 15 jan, 2020 @ 14:15

-Fixed multiple bomb stuck spots
-Improved graphics

Uppdatering: 13 jan, 2020 @ 15:09

-Started work on redoing the interiors from Ct spawn to bombsite B (Not finished)
-Added kitchen area in CT halls
-Bug fixes
-Added various details

Uppdatering: 12 jan, 2020 @ 7:49

-Extended B site plantable area
-Fixed clipping in CT spawn and A site/long
-Changed A long floor surface to concrete
-Changed some cover on A long
-Fixed grass
-Disabled seagull shadows
-Updated navmesh

Uppdatering: 11 jan, 2020 @ 16:11

A Site:
-Reworked site layout
-Removed some cover
-Added garage towards top mid

B Site:
-Bug fixes
-Fixed collision on forklift

CT:
-Added boxes
-Added pallets
-Fixed window that was only on one side of wall
-Removed boost boxes towards A

Mid:
-Altered boxes
-Added cubby under balcony top mid

General:
-Improved optimisation
-Opened up skybox