Counter-Strike 2

Counter-Strike 2

Marine
Affichage des entrées 1-10 sur 66
< 1  2  3  4  5  6  7 >
Mis à jour le : 17 sept. 2020 à 12h38

-Fixed soundsscapes not working

Mis à jour le : 14 juil. 2020 à 18h15

Mis à jour le : 6 juil. 2020 à 15h14

- Updated textures
- Improved clipping
- Further optimization

Mis à jour le : 29 juin 2020 à 21h22

[Bug Fixes]
- Fixed hole in wall in mid
- Fixed lighting issues

- Improved horizon fog
- Improved clipping

Mis à jour le : 27 juin 2020 à 3h10

- Removed decals from chainlink fences on Bombsite A
- Small adjustments to bottom mid
- Improved lighting (Removed shadows on props that made their surroundings black)

Mis à jour le : 23 juin 2020 à 16h18

- Toned down color correction
- Updated some textures
- Fixed radar

Mis à jour le : 22 juin 2020 à 17h41

- Tarped the fences inside the A Warehouse for improved visibility
- Middle has been widened and paved; cubby at middle has been pushed further back
- Minor bug fixes

Mis à jour le : 17 juin 2020 à 19h47

- Fixed missing soundscapes

Mis à jour le : 17 juin 2020 à 14h24

- Adjusted CT Spawns
- Fixed displacement issue by the Middle warehouse connector.
- Updated grass sprites
- Overall small graphical updates

Mis à jour le : 15 juin 2020 à 9h16

[BOMBSITE A]
- Long A has been reworked.
- Planting area at A is now wood.
- Balcony at A long has been raised.
- Cleaned the fences at A site.
- The windows at the A warehouse have been opened for fresh air. It unexpectedly also works for throwing grenades. :)

[BOMBSITE B]
- Underpass at Bombsite B is now concrete; wallbangs are significantly reduced.
- Lowered doorway height between the lower mid connector and B warehouse.
- Fixed clipping at B heaven; standing on top of the door is no longer possible.

[MIDDLE]
- T apartments exit towards second mid has been relocated; new passage has also been added from T spawn.
- Garage door at lower middle has been removed.
- Cover has been added to Alt mid.
- Bench at the Upper mid connector has been removed, and a prettier pathway has been built.
- Fixed clipping on AC Unit at Upper mid; boosting is no longer possible.
- Closed off then gap between buildings at middle to improve optimization.

[OTHER]
- Spilled a bucket of Norwegian Red paint over the buildings across the map.
- Improved bot nagivation.
- Lubed up around corners.
- Bug fixes.