RimWorld
Custom Pawn Generation
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Actualización: 20 ABR 2023 a las 7:12

`ParentRelationUtility` `GetFather` and `GetMother` patches are now disabled by default. This can be re-enabled through the mod settings.

Actualización: 19 ABR 2023 a las 6:50

`ParentRelationUtility` `GetFather` and `GetMother` now works exactly like the original, except it allows both genders to be the father/mother, and will skip the original code if enabled.

This should reduce lag significantly, as it does the exact same thing as the vanilla version now.

Actualización: 11 MAR 2023 a las 23:39

Added constant global `Settings.State` for male and female pawns.
* This should remove the need to re-generate the global `Settings.State`.
* Basically, it improves performance a tiny bit.

Actualización: 27 NOV 2022 a las 2:02

* `Baby` and `Child` body types can no longer be blocked.
* Adult pawns can no longer have a `Baby` or `Child` body type.

Actualización: 22 OCT 2022 a las 23:55

Updated to v1.4.

Removed compatibility for versions below v1.3.

Actualización: 24 SEP 2021 a las 8:00

* Added race search function.
* Simplified race list to a single button that opens a combo window.

Actualización: 24 SEP 2021 a las 7:21

Added option to disable custom aging tick speed (enabled by default.)
Fixed bug not copying female settings with the copy-to button.

Actualización: 31 JUL 2021 a las 11:12

No longer spams the console log during trait generation.

Actualización: 28 JUL 2021 a las 3:06

Now compatible with v1.3.

NOTE: This update is experimental as the vanilla game now accommodates polyamory, rendering some of the workarounds of this mod obsolete. I have no idea how the vanilla game's polyamory works so there could be bugs if any of the pawns have multiple spouses.

Actualización: 10 JUL 2021 a las 2:59

Fixed bug causing an error when not changing anything in the settings.