Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

SGL70's Elite Units All In One Mod (patch 15)
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Uppdatering: 4 okt, 2014 @ 2:00

Uppdatering: 1 okt, 2014 @ 22:30

I have given my spear units a new primary melee weapon type, rome_spear_super_elite, to offset the ridiculous bonus CA has given sword units.

Uppdatering: 28 sep, 2014 @ 3:49

Uppdatering: 28 sep, 2014 @ 3:06

Added my redesign of the Lions of Carthage Sacred Band unit, hope you like it I have been wanting to redo them for a while now.

Uppdatering: 19 sep, 2014 @ 14:10

Added a technology required to resolve the issue of the unit's being available as general's too early. The sacred band "Lions of carthage" unit is being redesigned and is a work in progress, apologies to anyone playing as carthage atm, thier effectivness has not been diminished though thier armour has changed, for the better I assure you ;).

Uppdatering: 17 sep, 2014 @ 15:24

Resolved an issue with the Roman unit's being invisible playing the new campaign.

Uppdatering: 17 sep, 2014 @ 12:32

Added a second cingulum belt texture to the Imperial Heavy Cohort

Uppdatering: 17 sep, 2014 @ 12:11

Redid the Praetorianum Evocati's garrison buildings table for patch 15.

Uppdatering: 16 sep, 2014 @ 13:54

Updated to Patch 15

Uppdatering: 7 sep, 2014 @ 17:33

Sharpened the detail on the Imperial Heavy Cohort's Centurion Phalarae Harness, added a bronze Phalarae Harness. Imperial Heavy Cohort Centurions now have a chance to spawn with either a silver or bronze phalarae harness.