Ravenfield

Ravenfield

Desert Streets
Visar 1–5 av 5 poster
Uppdatering: 23 mar, 2020 @ 7:31

- Added even more market stalls to the main street
- Increased the size and height of the two hills in the main street. This will provide more cover and a decent vantage point.
-A few minor terrain tweaks

Uppdatering: 22 mar, 2020 @ 6:18

- Added market stands and props to a few streets. This will provide more cover for advancing troops and also add more detail to the map in general.

- Added two more palm trees for decoration.

- Opened up the villa streets barricades to allow vehicles in there.

Uppdatering: 4 jan, 2020 @ 15:28

- Improved bot pathfinding
- Bots should defend the outpost flag more intelligently now by using the sandbags as cover more often
- Cover tweaks and changes
- Other small changes

Uppdatering: 26 dec, 2019 @ 11:07

- Fixed pathfinding issues, meaning the map should flow better and the bots should utilize more routes.
- Deleted a building near the villa and put an arch in its place to offer more attack vectors for the bots (since the bots for whatever reason refused to path through the building i deleted)
- Replaced the two APCs with tanks, since bots seem to more consistently use them for whatever reason.
- Minor cover placement changes
- Minor Terrain edits

Uppdatering: 25 dec, 2019 @ 11:43