The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Soundtrack Menu
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Update: 30 Jul, 2024 @ 4:59am

added check to prevent angel/devil door appear sounds being replaced when they are used for something other then the door appearing

Update: 29 Jul, 2024 @ 8:11pm

set mod to update music volume to users setting when a run is loaded

Update: 28 Jul, 2024 @ 10:13pm

fixed the function for getting custom music ID sometimes returning wrong values if you were using randomize or custom modes

Update: 28 Jul, 2024 @ 11:02am

Update: 28 Jul, 2024 @ 9:09am

Update: 28 Jul, 2024 @ 7:47am

-added check for custom "Heaven's Call" room
-fixed mod sometimes playing both music jingle and sfx jingle at same time
-fixed long jingles continuing to play in the menu if you quit before they ended
-fixed repentogon version not respecting the 'jingles interrupt music' setting (also changed text of the setting in the mod menu to be more clear)

Update: 26 Jul, 2024 @ 11:35pm

-updated to use repentogon rather than MMC if repentogon is running
-fixed challenge room music sometimes playing instead of boss rush music is boss rush music was set
-fixed queued songs sometimes not updating menu and jukebox text when they start playing
-fixed check trying to get boss music from stageAPI is none was set
-fixed values being set to nil if the save file is not formatted correctly
-fixed sometimes snapping instantly when it was supposed to fade in
-fixed music playing, then stopping, then playing again on new run after starting up the program when stageAPI is running
-refactoring, also aligned code between standalone and potatopack versions for easier checking/editing

Update: 21 Jul, 2024 @ 5:17am

Update: 21 Jul, 2024 @ 5:09am

fixed stage api option not showing up in mod menu

Update: 20 Jul, 2024 @ 10:37pm

-fixed cleared boss room music sometimes not playing after angel or devil room spawn jingle
-fixed dogma nightmare music sometimes continuing to play after ending the dogma nightmare early