Space Engineers

Space Engineers

[PARK] Piston And Rotor Keybinds
1-10 van 16 items weergegeven
< 1  2 >
Update: 30 mei om 15:45
door Trekki

v1.3.0
Add in a setting to power down rotors when they aren't moving, it should help reduce some physics induced wobble, but defaults to off in case you have setups that use power toggling to hold rotors in place during normal operation.

Update: 28 apr 2023 om 16:43

Minor tweaks to make warnings a bit less confusing and more accurate.
Changed the warning for when the PB isn't in a faction to actually reflect that it just isn't in a faction, instead of saying it is owned by nobody which may or may not be true.
Removed warning for non-functional ship controllers since it would break on reloads, and replaced it with a warning for if a ship controller actually has no controls, like a passenger seat.

Update: 26 apr 2023 om 21:23

v1.2.9
Added in a setting to only enable pistons for when they are moving. defaults to off in case you want to manually enable/disable pistons, but will reduce the noise pistons make while stationary if enabled.

Update: 28 apr 2022 om 20:37

v1.2.8
Return to zero parameters are now stored in the commands dictionary and retrieved per profile. This fixes an oversight where only the settings of the last profile in the list were applied.

Update: 8 apr 2022 om 22:58

v1.2.7

Fixed memory leak associated with the return to center functionality, and significantly improved the speed of rotors returning to neutral by adding velocity prediction allowing the script to quickly adjust rotor velocity last second to be able to "catch" it near the right position by the time the next program tick runs, similar to how the pistons behave.

Update: 6 apr 2022 om 4:08

Update: 6 apr 2022 om 4:01

v1.2.6
Hotfix for controls "sticking" on so long as at least one input was being pressed.

Update: 6 apr 2022 om 3:14

Hotfix for auto return feature not self-updating by making a separate mechanism for handling parts that return to center.

Update: 6 apr 2022 om 2:35

v1.2.5

Major feature: Added return to zero functionality.
Three new terms have been added to the generated ini files, Return Position, Return Speed, and Return Order Priority.
When you run the command "Return", it will return each part to the set position, provided it has a speed set, in the order of the lowest Return Order Priority first.

and implemented a bitmask to filter out keys that don't control anything.
This prevents the parts from applying the ramping when you accidentally hit a completely unrelated key.

Also, as I was typing this, I noticed the auto return feature isn't working properly atm. A fix is incoming.

Update: 29 jan 2022 om 21:09