Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Strategic AI & Tech Mod (all Campaigns except IA & ED)
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Actualización: 19 DIC 2014 a las 18:37

Synchronization update.

Actualización: 19 DIC 2014 a las 18:15

Accidental upload.

Actualización: 16 DIC 2014 a las 17:09

Change XXX.

-Added some missing technology data for the WoS campaign, which was accidentally left out in previous change.

Actualización: 16 DIC 2014 a las 16:03

Change XXIX.

-Compatibility update for Wrath of Sparta expansion.

-Added a campaign cap for some elite WoS units.

Actualización: 12 DIC 2014 a las 0:29

Change XXVIII.

-Added a more restrictive unit cap for female units, simply because they should be limited due to their historical scarcity and to maintain some semblance of historical accuracy.

-Added a campaign cap for Roman gladiator units since these too were scarcely recruited by Romans in the abundance to fill entire armies.

Actualización: 10 DIC 2014 a las 19:53

Change XXVII.

-Reworked the AI personality priority system so that the spectrum is smaller, and thus the AI's actions are more abundant. There seemed to have been some manner of in-activity on the part of the AI before in the past update of this mod, but this has been corrected now.

Actualización: 24 NOV 2014 a las 20:38

Change XXVI.

-Added auxilia infantry back to the Auxilia III barracks in the Emperor Campaign.

Actualización: 24 NOV 2014 a las 20:06

Change XXV.

-Corrected the "Socii problem" where some changes made in this mod were lost in Patch 15 and 16. Specifically, in the Grand Campaign Socii can now be recruited by "main" or "aux" type barracks, and are available much sooner.

Actualización: 24 NOV 2014 a las 19:10

Change XXIV.

-Corrected a few technology related issues from the changes made in this mod to the Roman faction in the Grand Campaign.

Actualización: 24 NOV 2014 a las 15:39

Change XXIII.

-Compatibiilty update for Patch 16.