Arma 3
Dynamic Bulwarks Testing
目前顯示第 1-10 項,共 11 項
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更新:2020 年 7 月 23 日 @ 上午 9:02

- fixed DLC filter breaking loot
- minor adjustments to loot filtering

更新:2020 年 7 月 17 日 @ 下午 3:07

- more loading and config issue fixes
- mod based loot filter added

更新:2020 年 7 月 14 日 @ 下午 1:52

- dealt with issues caused by RHS, Unsung, IFA3

更新:2020 年 7 月 13 日 @ 下午 4:01

HOTFIX
- fixed bug that broke the weighted randomization

更新:2020 年 7 月 13 日 @ 下午 3:42

- new paramters
- weighted randomized loot settings
- magazine spawn amounts
- loot restricted to gear of certain factions
- revive parameter (basic,advanced)
- player respawn fixes
More detail: https://github.com/Omnomios/DynamicBulwarks/commits/develop

更新:2020 年 6 月 15 日 @ 下午 4:25

- Parameter for body cleanup
- Further improvments to judging enemy effictiveness
- selection window , scales up with wave count (no Vipers early...)
- Rotating objects issue fix
- fancier lobby
- fixed hostiles without weapons spawning
- fixed armed civilians spawning
- project injury compatibility
- drone wave scaling
- assembled weapons allways have players side now

更新:2020 年 6 月 1 日 @ 上午 10:01

- fixed some bug that broke infantry scaling

更新:2020 年 6 月 1 日 @ 上午 9:13

- Infantry scaling is now a thing
- Fixed some nasty locality issue for those playing on dedicated server
- Added some more parameters
- Improved some loot stuff (attachments)
- Loot spawning performance greatly improved
- Probably some other stuff i forgot about
- I am not very good at changelogs

更新:2020 年 5 月 24 日 @ 下午 3:31

- Lobby system
- Vehicle difficulty scaling
- Several new Parameters
- other stuff i probably forgot to mention, i should make changelogs in advance.

更新:2020 年 1 月 5 日 @ 上午 5:38

https://github.com/tiwaz1994/DynamicBulwarks/commits/master

This version is now in a pretty good shape. The WW2 presets are really good fun. Normal preset is close to the official version and GM is allright :)