Steel Division 2

Steel Division 2

Red Storm'44
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Update: 24 May, 2020 @ 1:01pm

HOTFIX :

- The Reit. Grenadier card in the 14. Infanterie division was unable to be saved. It has been fixed.


----- 14. Infanterie -----
- Ersatztruppen : 1 --> 2 cards.

Update: 24 May, 2020 @ 11:11am

UPDATE FEATURES : The 14. Infanterie has been reworked. Aggressiveness? Yes, but with infantry. Lots of different types of infantry to choose : from the Ersatztruppen or Osttruppen, to the Bewährungs and all the way to Begleit Grenadiers and other experienced units. To support all those troops, StuGs, Panzer IIs, all kinds of arties, many different Military police units and leaders can help make the difference. Nashorns are also ready to snipe enemy armor, and the brand-new 7.5cm PaK 41 is here to chew some T-34s and IS alike !

- The costs of the following units have been modified :
* Ersatztruppen : 17 --> 20.
* Bewährungs : 23 --> 24.
* Sicherungs : 24 --> 22.
* Grenadier (DP) : 24 --> 23.
* SturmSchützen : 33 --> 36.
* Schützen : 28 --> 29.
* Flammen-Pionier (Explosives) : 32 --> 36.
* Flak 38 : 45 --> 50.
* Flak 38 Support : 30 --> 43.
* Wurfrahmen : 125 --> 135.
* 32cm Neveblwerfer 42 : 120 --> 130.
* Mot.Ognometchiki : 48 --> 40.
* Saperi (PPsH) : 24 --> 22.
* 120mm Mortar (all nations) : 80 --> 90.
* 28/39M 80mm : 90 --> 100.
* 85mm Obr. '39 : 95 --> 110.
* 85mm Obr. '44 : 100 --> 115.

- The equipment loadout of the following units have been changed :
* Sicherungs : now 12 men with 11 Kar98 and 1 MG26(t).
* Bewährungs : now 13 men with 1 MP28, 11 Kar98 and 1 MG26(t).
* Begleit-Grenadier : npw 12 men with 3 StG44, 4 G43, 4 Kar98, 1 lmg42 and HHL3.
* Begleit-Pionier : now 12 men with 3 StG44, 4 G43, 4 Kar98, 1 lmg42 and Explosives.
* Ersatztruppen : now 9 men with 1 MP40, 7 Kar98 and 1 lmg42.

- Slight adjustments in the availability for some units in the 78. Sturm.

- The following traits have been modified :
* SS : +25% --> +30% Stress resilience.
* Jäger : +8 --> +11 Accuracy ; +13% --> +15% RoF ; +20% --> +15% Physical damage resilience.
* Huszar : +10% --> +12 Accuracy ; +15% --> +20% RoF.
* Kazaki : +15% --> +20% Movement speed ; +20 --> +20% Spotting Ability ; +13% --> +12% RoF.
* Guards : +8% --> +10% Stress resilience.
* LVF : +20% --> +23% Stress resilience.
* Heer Veteran : +15% --> +13% Stress resilience.

- The modificators from different ground types have been finally applied.

- Physical and Suppression damage, alongside the Accuracy of the DshK and the M2HB has been reduced. These changes also concerns the twin-M2HB (mounted on the ZSU M15 and the Maxson quad-M2HB mounted on the ZSU M17).

- The time to drop bombs for bombers with large payloads (like 28x50kg for instance) has been reduced.

- The Accuracy at range for all the 20mm automatic weapons has been reduced.

- The typo about RBS 82 AT rockets mounted on the LaGG-3 is now fixed.

- The Stealth value for all T-70 tanks is now the same.

Update: 19 May, 2020 @ 5:29pm

UPDATE FEATURES : The 78. Sturm has finally been reworked and OMG it's an overhaul. The Sturm is dead, Long live the Sturm ! Well, to be fair, it's more of a joke because of the worry I had for it to become too feeble. Worry NOT ! The 78. Sturm is back in a completely new shape, featuring powerful infantry, unique units, the new Begleit-Zug trait, Tigers, lots of Nashorns, Flammen-Pionier and many more. The Sturm is a really Swiss-knife with a variety of tools to make very different and specialized versions of your deck, be it in Tanks, Support, AT, Infantry or Artillery.

- The cost of the following units have been modified :
* Chernopizachniki : 10 --> 12.
* Partisani (DP) : 15 --> 17.
* Partisani : 18 --> 19.

- The effects of some of the traits have been slightly modified :
* Reserve Infantry : -8 --> -10 Accuracy.
* Partisans : -10 --> -15 Accuracy ; +20% --> +40% Reload time ; +20 --> +20% Spotting ability.
* Heer Veterans : +10 --> +12 Accuracy ; +10% --> +15% Stress Resilience.
* LVF : +8 --> +10 Accuracy.
* Osnaz : +8 --> +10 Accuracy ; -15% --> -20% Reload time ; +10 --> +10% Spotting ability.

- A new trait has been added to the mod : Begleit-Zug.
This a fairly peculiar trait to represent the Escort squads that the germans organized to support and protect the formations of Sturmgeschutz in combat.
In game it's a unique trait which concerns BOTH german StuG III G (fruh), StuG III G, StuG III G (Komp.Füh) AND Begleit Infantry units. It's displayed only on the Infantry units but works like that in a game :
In an area of 350m around BOTH Begleit Infantry AND StuGs, BOTH type of units will benefit from +40% Stress resilience. The system is set in a way that you'll need to keep your Begleit units and your StuGs close to each other, in order for both to benefit from this bonus.

- The effectiveness against planes for the 72-K twin 25mm gun has been slightly reduced.

- The M10 is now firing proper AP shells instead of HEAT ones. Thanks to 123Nick for the report.

----- 25. Pz Grenadier -----

- 8.8cm s.Pak 43 : 1 card of 1/2/3 ---> 2 cards of 2/3/0.

----- 2nd Guards Tank Corps -----

- The Recon U2-LNB in the Air tab has been replaced by and 1 card of IL-2Kr.

Update: 19 May, 2020 @ 4:47pm

Internal testing.

Update: 17 May, 2020 @ 10:52am

- The cost of the Osnaz Snayperi has been increased from 35 to 37.

- The equipment loadout of the Osnaz Snayperi has been modified :
* Now 6 men with 1 Mosin Sniper, 4 SVT-40 and 1 PPs43.

- The bug concerning the Osnaz Snayperi when baing spawned on the field, or as reinforcements, has been fixed.
I know it works for MP / Skirmish, but if someone could check if it works in the campaign as well now, it would be nice.
Thanks to SilvyMox for the detailed report.

- The display typo concerning the Jäger GrB39 unit has been fixed.

- The ability for the 94M Gaz AA to fire on the move has been removed. It now needs to be stationary to fire. As a twin 25mm automatic gun should, on a truck.

- The Suppression damage value inflicted by the Maxson M2HB weapon system (ZSU M17) has been increased.

------ 2nd Guards Tank Corps -----

- Adding a card of NKVD.
- Support tab slots : 6 --> 7.

Update: 16 May, 2020 @ 8:12am

HOTFIX :

- Fixing the bug concerning the max suppression of tanks.

Update: 15 May, 2020 @ 10:13am

Update features : Red Storm is back, finally ! With it comes a rework of the 2nd Guards Tank Corps, a lot of mechanisms rework, Smoke shells and Smoke launchers for the first bunch of vehicles and some balance changes.
The 2nd Guards Tank Corps is a very aggressive division basing most (if not all) its might on the number of tanks it can field. Pretty low on heavy artillery and AT guns, it can however rely on an interesting array of recon units and some pretty unique infantry squads. However, this comes at a cost, as a lot of their most interesting units are quite expensive.

- The cost of the following units has been modified :
* Solothurm ATR : 10 --> 8.
* 40mm 40M AT : 30 --> 25.
* Huszarok : 25 --> 24.
* Schwarlose HMG : 24 --> 27.
* Pak 38 (all versions) : 40 --> 35.
* Toldi IIa : 35 --> 27.
* Toldi II PK. : 25 --> 16.
* Toldi I : 18 --> 13.
* Turan I : 30 --> 25.
* Turan II : 30 --> 27.
* Turan II PK. : 35 --> 33.
* S-35 (Komp. Führer) : 35 --> 30.
* Feldgendarmerie : 16 --> 20.
* Jäger Spähtrupp : 13 --> 15.
* SturmJäger : 30 --> 32.
* RONA Pionier : 30 --> 28.
* LVF s.MG 34 : 35 --> 37.
* s.MG 08 : 22 --> 24.
* s.MG 42 : 30 --> 34.
* RONA Maxim : 25 --> 28.
* Bef.StuG III G (Früh) (Abt. Führer) : 160 --> 135.
* Tiger E : 142 --> 140.
* Tiger E (Komp. Führer) : 152 --> 150.
* PzKpfw III H : 35 --> 30.
* PzKpfw III H (Komp. Führer) : 40 --> 35.
* PzKpfw III L : 43 --> 42.
* Aufkl.Pz III M : 50 --> 48.
* PzKpfw III N : 40 --> 36.
* PzKpfw IV F1 : 35 --> 27.
* VK.18.01 : 36 --> 30.
* SdKfz 221 s.PzB41 : 25 --> 20.
* PzJäger RSO : 38 --> 35.
* 2cm Flakvierling : 70 --> 75.
* 8.8cm Flak 36 : 120 --> 130.
* 8.8cm Flak 37 : 125 --> 135.
* 15cm Nebelwerfer 41 : 66 --> 70.
* 32cm Nebelwerfer 42 : 115 --> 120.
* Pak 43 : 100 --> 105.
* s.PzB41 : 25 --> 20.
* ZSU M17 : 72 --> 70.
* IS-2 '43 Komroti : 150 --> 147.
* IS-2 '43 : 142 --> 140.
* IS-2 '44 (late) : 180 --> 175.
* T-34/85 '44 : 91 --> 92.
* M3 Scout Car : 20 --> 25.
* Maxim HMG : 24 --> 27.
* SG-43 HMG : 28 --> 30.
* Partisans s.MG42 : 28 --> 30.
* Partisan Snayperi : 32 --> 27.
* Reservnye Voyska : 18 --> 17.
* Reservnye Voyska (ATR) : 20 --> 18.
* Strelki : 23 --> 22.
* BM-13-16 : 72 --> 75.

- The following vehicles have now access to Smoke :
* Smoke shells : SdKfz 251/9, SdKfz 250/8, SdKfz 233 : Click on Smoke and Fire on Position with your main gun.
* Smoke launchers (x6) : All StuGs, Panther A, Panther D. 100-160m range. Click on smoke and select the position where you want it to land. It should be in front of your turret (or hull for the StuGs). Fires 6 smoke grenades at the same time. One use per battle. Can be resupplied.
* Smoke mortars : Tiger E, Panther G. 100-160m range. Click on smoke and select the position where you want it to land. You can fire it in either direction. Fires 1 grenade at a time. Can be used multiple times. Can be resupplied.
* Smoke Generators : All T-34/85. No range. Click on Smoke and target your T-34/85 to use that ability. One use per battle. Can be resupplied.

- The Accuracy values for all vehicles, AT guns and field guns have been reworked.

- The whole Critical system for vehicles have been reworked. Now most of the penetrating Criticals aren't lethal anymore, but increases the stress of the vehicle. Crew members of a same vehicles can now be killed one by one, each time reducing the effectiveness of the vehicle, and increasing greatly the stress of the remaining crewmen.

- The Accuracy levels (compared to the distance to your target) have been reworked.

- The effectiveness of AA guns has been reworked.

- The armor values for the IS-2 obr 43 and IS-2 obr 44 (late) have been recalculated and has been modified.

- The max range for the PPsH and PPs43 as been increased from 110 to 120m.
- The Physical damage done by the PPsH41 and the PPs43 has been reduced.
- The Suppression damage done by the PPsH41 has been increased.
- The Physical damage done by the Burst Mode of the StG44 has been increased. Its Suppression damage has been reduced.

- The effectiveness of all LMG and HMG have been reviewed.

- The PzBfw III H (Komp.Führer) has now access to APCR shells.

- The 57mm Zis-2 AT has now access to HE shells.

- The equipment loadout of the Bronirovanaya Razvedka has been modified :
* Previously, 6 men with 2 PPsh41, 3 SVT-40 and 1 DP.
* Now, 4 men with 3 SVT-40 and 1 DP.

- The equipment loadout of the Mot.Strelki has been modified :
* 9 --> 8 men.
* 5 --> 4 SVT-40.

- Units such as PTRS-41 Squads, PanzerJägers or Sperrverband are now benefitting from the correct display of their multiple AT weapons.

Update: 3 Apr, 2020 @ 2:31pm

UPDATE FEATURE : As this update will be the last before quite some time, for the clean version of the mod to be made (basically remaking the game from scratch), it features a lot of changes aimed to balance things that seemed or were problematic. See you in 3-4 weeks for a cleaner version of the mod, hoping to solve a lot of bugs which could be annoying at the moment !

- The cost of following units have been modified :
* Panther D : 143 --> 148.
* Aufk.Panther D : 155 --> 156.
* Panther D (Komp.Führer) : 155 --> 156.
* Panther A : 145 --> 155.
* Panther A (Abt.Führer) : 220 --> 230.
* Panther A (Komp.Führer) : 152 --> 163.
* Panther G : 152 --> 165.
* Panther G (Komp.Führer) : 158 --> 172.
* Tiger E : 145 --> 142.
* Tiger E (Abt.Führer) : 210 --> 220.
* Tiger E (Komp.Führer) : 142 --> 150.
* IS-2 '43 : 135 --> 142.
* IS-2 '44 : 150 --> 180.
* IS-2 '43 Komroti : 142 --> 150.
* IS-1 Komroti : 130 --> 140.
* IS-2 '43 (Ger) : 135 --> 145.
* KV-85 : 100 --> 105.
* T-34/85 '43 : 87 --> 88.
* T-34/85 '44 : 90 --> 91.
* StuG III G (Früh) : 65 --> 62.
* StuG III G : 86 --> 80.
* StuG III G (Komp.Führer) : 91 --> 86.
* Panzer IV G : 70 --> 68.
* Aufk.Panzer IV G : 78 --> 75.
* Panzer IV H : 72 --> 70.
* Panzer IV H (Komp.Führer) : 78 --> 75.
* Panzer IV J : 65 --> 64.
* Marder I : 47 --> 40.
* Marder II : 52 --> 45.
* Marder III H : 50 --> 44.
* Marder III M : 52 --> 45.
* Pak40 RSO : 40 --> 38.
* M10 : 65 --> 62.
* SU-85 : 70 --> 67.
* SdKfz 7/2 : 90 --> 85.

* PzShreck (Ger), (Hun) and (Sov) : 22 --> 15.
* PanzerJäger : 35 --> 36.
* Sperrverband : 26 --> 30.
* Pz.Vernichtungs : 30 --> 33.
* Reit.PzJäger : 22 --> 28.

- The equipment loadout for the Gvardyia and Strelki units (and their variants with dual DP28), has been modified :
* All those units are now mostly equipped with Mosin as their rifles and have only one SVT-40.

- The equipment loadout for the Sperrverband unit has been changed :
* 1 --> 3 PzSchreck.

- The equipment loadout for the PanzerJäger unit has been changed :
* 1 --> 3 PzSchreck.

- The equipment loadout for the Reit. PzJäger unit has been changed :
* 1 --> 4 men with 4 MP40 and 2 PzSchreck.
* The unit is now benefitting fromt the Heer Veteran trait.

- The Reload time for the Katyusha BM-13 rockets has been increased.
- The Dispersion of the 15cm Nebelwerfer 41 has been slightly reduced.

- The RoF values for the Marders and RSO Pak 40 have been increased.

- The Turret rotation value has been improved for the following vehicles :
BA-10, T-26, BT-7, T-70, M10, Panther D, Panzer IV J, Panzer IV G and Panzer IV H.

- The Accuracy values for tanks, AT guns and infantry guns have been all reworked. They feature higher value, especially for representing good gun optics and/or very high shell velocities.

- The AoE for the 120mm mortar has been adjusted in proportion to those of the 80mm mortars.

- The effectiveness of the M2HB has been slightly improved.

- The economies of all the divisions have been reviewed.

Update: 1 Apr, 2020 @ 3:05pm

UPDATE FEATURE : The 5.Pz-Division has been reworked, featuring a lot of different assets but not in a big quantity for each. The whole division rely on mastering the combined armed tactic, as the tanks and infantry should work together in harmony to take ground over the enemy. The recon tab has been mostly changed, as well as new units for infantry, recon, artillery and AA are now available to make the most balanced force out there.

- The cost of the following units has been changed :
* Feldgendarmerie : 18 --> 16.
* SdKfz 250/10 : 25 --> 15.
* SdKfz 251/7 : 25 --> 15.
* SdKfz 251/9 : 25 --> 22.
* SdKfz 251/10 : 25 --> 15.

- The equipment loadout of the Felgendarmerie unit has been changed :
* 4 --> 3 men with 2 Kar98 and 1 Lmg34.

- The equipment loadout for the Pionier unit has been modified :
* 10 --> 11 men with 1 MP40, 9 Kar98, 1 Lmg34 and Explosives.

Update: 29 Mar, 2020 @ 6:38am

- All the engine sounds for the important ground vehicles have been replaced by more authentic ones.