Space Engineers

Space Engineers

Stargate Atlantis Lantean Drone Platform
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Uppdatering: 4 apr, 2024 @ 15:22

-fixed the terminal showing drone bay as a warhead but still working

Uppdatering: 27 mar, 2024 @ 18:08

-changed firing angles, should lessen the through ship firing, will have to look more into it later.
-decreased power consumption when idle

Uppdatering: 21 jul, 2023 @ 8:40

-fixed problem with ZPM getting overwritten with another mod, you may have to make a new ZPM if you had them in inventory

Uppdatering: 20 maj, 2023 @ 11:12

-fixed drones not auto firing with a target
-also updated configs with changes from weaponcore

Uppdatering: 10 feb, 2022 @ 18:23

-updated to 2.0 weapon core, may be some issues still

Uppdatering: 24 jul, 2021 @ 17:56

-new drone type: super drones high damage and shield pen only attainable via admin spawn
-fixed particles for all drones
-fixed LODs

Uppdatering: 10 apr, 2021 @ 4:15

-decreased shield pen on phys drones to 5%
-decreased shield damage on phys drones to 20%
-increased damage on phys drones to 20k from 10k

Uppdatering: 9 apr, 2021 @ 13:31

-damage adjustements:
Energy drones, do no penetration damage, or emp damage to shields
Physical drones do 50% emp damage, and of the 50% 10% goes through shields (5% damage penetration)
New: Super Drones (not craftable) 100% penetration, 100,000 damage
-drone colors:
Energy - yellow
Physical - yellow/orange
Supers - blue
-speed changes
-health changes:
Energy - 100hp
Physical - 100hp
Supers - 1000hp
-adjusted particle effects
-changed reload times
-fixed weird drone behavior
-less aggressive
-some accuracy deviation
-new sounds

Uppdatering: 16 mar, 2021 @ 17:00

-added ability to shoot under water
-increased damage output and power consumption
-known issue, model is sometimes invisible, but repainting fixes it

Uppdatering: 26 sep, 2020 @ 16:05

-increased inventory size so ammo would load
-ammo disappears out of racks when empty or reloading