Space Engineers

Space Engineers

JTurp's Hover Script
13 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 21 Nis 2023 @ 19:32

  • Added HEIGHT_DIFF_TOLERANCE setting to script config

Güncelleme: 7 Eyl 2021 @ 8:59

  • Fixed issue with script turning hover mode back on after recompile / reload

Güncelleme: 24 Eki 2020 @ 19:35

  • Fixed issues with script allowing really small movements to bypass movement checks

Güncelleme: 6 Eki 2020 @ 14:06

  • Adjusted thruster power settings during speed limit check (fix for grid being allowed to go over the set limit in some cases)

Güncelleme: 24 Haz 2020 @ 7:14

  • Added docking commands

Güncelleme: 5 Nis 2020 @ 12:00

  • Added "Control Thrusters" command. If set to false, the craft will enter alignment-only mode, no longer worrying about maintaining altitude
  • Fixed an issue where the script allowed the user to roll the craft when stopped

Güncelleme: 26 Mar 2020 @ 11:08

  • Fixed an issue where the craft tries to flip over after a block refresh
  • Adjusted the mouse yaw input so it handles turning better while the gyro is overridden

Güncelleme: 27 Kas 2019 @ 23:01

  • Fixed an issue where altitude wasn't being updated between raycast readings causing incorrect thrust values to be calculated (and grid to oscillate wildly)
  • Added a failsafe in the event there isn't enough thrust to maintain flight - Hover Mode will show "Fault" in this event and the Danger symbol will flash on the screen, if one is present
  • Adjusted the raycast frequency to be no more than 10hz

Güncelleme: 26 Kas 2019 @ 14:43

  • Removed runtimer multiplier setting. The raycast frequency is now dynamic based on current grid velocity
  • Fixed an issue where turning hover mode off didn't reset horizontal thrusters
  • Adjusted Hover Mode output to display 'Off' when the system has been disabled
  • Adjusted the ground plane to be the average of the last 3 readings
  • Added option to have script output displayed on the PB screen

Güncelleme: 26 Kas 2019 @ 1:18

  • Added Speed Limit feature! See commands section for details
  • Added Cruise Control feature! See commands section for details
  • Updated the script refresh to reuse existing Graphics instance in addition to lists
  • Adjusted the display to have a bit of padding around the perimeter