Rivals of Aether
ROBLOXian
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Обновление: 1 фев в 19:23
автор: CircleGuy

v4.16
- added miiverse support (8 of the 10 posts were by ricE :eggdog:)

Обновление: 31 дек. 2024 г. в 14:47
автор: CircleGuy

v4.15
- every alt now uses a separate color slot for the torso slot's shading
- added an alt for dev derby 5

- increased ice dagger neutral special first hit damage (1 -> 2)
- increased ice dagger neutral special finisher damage (2 -> 5)

- increased forward strong sourspot base hitpause (7 -> 9)
- increased forward strong sourspot hitpause scaling (0.9 -> 1)

- increased ustrong strong base hitpause (5 -> 8)

- increased up air hitpause scaling (0.25 -> 0.4)

- increased late hit neutral air base hitpause (5 -> 6)
- increased late hit neutral air hitpause scaling (0.3 -> 0.5)

- fixed forward tilt not having a hitstun multiplier like jab
- increased jab/forward tilt hitstun multiplier (0.5 -> 0.7)

- switching swords now stops the sword unsheath sfx before playing a new one

Обновление: 17 авг. 2024 г. в 21:20
автор: CircleGuy

v4.15
- fixed down special not having a color set for one of the alts

Обновление: 16 мая. 2024 г. в 15:08
автор: CircleGuy

v4.14
- added extra hit sfx to darkheart neutral special
- increased darkheart base hitpause (7 -> 9)
- increased darkheart hitpause scaling (0.6 -> 0.7)
- fixed darkheart neutral special being one frame too active

- fixed illumina neutral special's visuals not matching the first hitbox's active time

- increased forward strong non-sweetspot hitpause scaling (0.7 -> 0.9)

Обновление: 12 мая. 2024 г. в 22:34
автор: CircleGuy

v4.13
- added css select sound
- removed the blue rim lighting from the css art

- decreased down special hitstun multiplier (0.7x -> 0.5x)

- increased jab/forward tilt startup (9 -> 10)
- decreased jab/forward tilt base knockback (5 -> 4)
- decreased forward tilt hsp (4 -> 3)

- fixed up tilt's whifflag being incorrect

- fixed dash attack's hitbox briefly staying active when the move goes off a ledge
- fixed dash attack not having whifflag
- decreased dash attack endlag (20 -> 15) [20 on whiff -> 23 on whiff]

- decreased neutral air early hit base knockback (8 -> 7)
- increased neutral air early hit hitpause scaling (0.5 -> 0.75)

- fixed back air's whifflag being incorrect

- down air now also bounces with non-player hits

- decreased down strong startup (26 -> 23)
- decreased down strong base knockback (9 -> 8)
- increased down strong weak hit base hitpause (4 -> 6)

Обновление: 6 дек. 2022 г. в 14:11

v4.12
-added dakota's alt

-up special is no longer given back when robloxian gets hit
-added HUD indicator for whether or not you can use up special

-slightly updated sword HUD indicator sprites
-updated something

Обновление: 4 дек. 2022 г. в 13:52

v4.11
-decreased forward special damage (10 -> 8)
-decreased forward special hitstun multiplier (0.9 -> 0.7)
-fixed forward special projectile offset (this also might have shifted the location it spawns in slightly)

-decreased down special hitstun multiplier (0.8 -> 0.7)

-increased down strong sourspot damage (7 -> 11)
-increased down strong sweetspot damage (9 -> 15)

-decreased up air knockback scaling (0.8 -> 0.7)

-increased down tilt endlag (5 -> 8)
-removed 0.6x hitstun multiplier from down tilt
-removed 0.6x drift multiplier from down tilt

-increased back air damage (6 -> 8)

-decreased jab projectile lifetime (20 -> 17)

-fixed a bug where airdodging out of up special would force you to move upwards
-added a thing

Обновление: 8 июн. 2021 г. в 11:19

v4.10
-lowered wavedash_adj (1.35 -> 1.2)
-increased waveland friction (.04 -> .05)

-utilt startup increased (3 -> 5)

-increased forward air landing lag (5 -> 6)

-added forward special hitstun multiplier (.9x)
-decreased down special hitstun multiplier (1.1x -> .8x) [oops]

Обновление: 12 апр. 2021 г. в 6:44

v4.9
-hopefully fixed up special occasionally cancelling out knockback taken while the hover is active

Обновление: 9 апр. 2021 г. в 22:41

v4.8
-recoded the way up special's vertical momentum works