Arma 3
[DEV] CUP Terrains - Maps 2.0 (Chernarus 2020)
Showing 31-40 of 44 entries
< 1  2  3  4  5 >
Update: 20 Feb, 2020 @ 7:25pm

Version r30 (r29-r30 TERRAINSTWOSVN) (21|Feb|2020)

ADDED:
* cup_chernarus_s - New forest compositions for all large forests. (Excluding Western and Northern Map Border)

FIXED:
* cup_chernarus_s_c - Fixed typo in CfgSurfaceCharacters for Hlina surface.

---------------------------------------------------------------------

Update: 16 Feb, 2020 @ 2:24pm

Version r28 (r26-r28 TERRAINSTWOSVN) (16|Feb|2020)

FIXED:
* cup_chernarus_s_c - Clutter packing fix.

IMPROVED:
* cup_chernarus_s,s_c - Changed out some ground textures on Chernarus 2020. Contributes to fixing T3656.
* cup_chernarus_s,s_c - Test of new Skalisty Island on Chernarus 2020.
* cup_chernarus_s_c - Removed redundant clutter class.

---------------------------------------------------------------------

Update: 23 Jan, 2020 @ 7:02pm

Version r25 (r25-r25 TERRAINSTWOSVN) (24|Jan|2020)

ADDED:
* cup_chernarus_s - Added picture shot. Closes T3643

FIXED:
* cup_chernarus_s - Fixed object rotations. Closes T3646

REMOVED:
* cup_chernarus_s - Removed duplicate building. Closes T3650

---------------------------------------------------------------------

Update: 16 Jan, 2020 @ 8:04pm

Version r24 (r24-r24 TERRAINSTWOSVN) (17|Jan|2020)

IMPROVED:
* cup_chernarus_s - Redesigned small section of Chernogorsk industrial. Closes T3623.

---------------------------------------------------------------------

Update: 2 Jan, 2020 @ 7:38pm

Version r23 (r22-r23 TERRAINSTWOSVN) (03|Jan|2020)

IMPROVED:
* cup_chernarus_s - Darkening ground textures.
* cup_chernarus_s_c - Improved short grass coverage

---------------------------------------------------------------------

Update: 1 Jan, 2020 @ 5:05pm

Version r21 (r17-r21 TERRAINSTWOSVN) (02|Jan|2020)

IMPROVED:
* cup_chernarus_s - Increased mask tile resolution.
* cup_chernarus_s - Misc object placement fixes.

OTHER:
* cup_chernarus_s - Rvamts Part 2
* cup_chernarus_s - Rvmat Part 1
* cup_chernarus_s - Rvmat Part 3.

---------------------------------------------------------------------

Update: 19 Dec, 2019 @ 9:06pm

Version r16 (r15-r16 TERRAINSTWOSVN) (20|Dec|2019)

FIXED:
* cup_chernarus_s - Fixed whiteboxed rocks. Closes T3572.

IMPROVED:
* cup_chernarus_s,s_c - Coastline shaping.

---------------------------------------------------------------------

Update: 12 Dec, 2019 @ 7:26pm

Version r14 (r12-r14 TERRAINSTWOSVN) (13|Dec|2019)

IMPROVED:
* cup_chernarus_s - Temp conversion of the rest of the A2 trees to A3 substitutes.
* cup_chernarus_s,s_c - Coastline repairs. (Third times the charm).
* cup_chernarus_s,s_c - Tweaked clutter distance values.

OTHER:
* mod.cpp - & added dev mod.cpp

---------------------------------------------------------------------

Update: 5 Dec, 2019 @ 6:18pm

Version r11 (r11-r11 TERRAINSTWOSVN) (06|Dec|2019)

IMPROVED:
* cup_chernarus_s - Converted kbud and kulna objects to enoch counterparts.
* cup_chernarus_s - More object alignment fixes.

---------------------------------------------------------------------

Update: 29 Nov, 2019 @ 8:53am

Version r10 (r7-r10 TERRAINSTWOSVN) (29|Nov|2019)

FIXED:
* cup_chernarus_s - Fixed corrupted heightmap preventing packing.
* cup_chernarus_s,s_c - Fixed some buildings stuck in the ground at Polana.
* cup_chernarus_s,s_c - Fixed some erroneous elevations in the ocean.

IMPROVED:
* cup_chernarus_s - Updated Satmap.
* cup_chernarus_s,s_c - Converted rail lines to Enoch counterparts.
* cup_chernarus_s,s_c - New clutter setup.

---------------------------------------------------------------------