Stellaris
Trace's Better Lithoids (on pause)
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更新:2020年10月31日 @ 8時04分

Mainly just new version number.
Filesize changed so I probably included a few tiny changes.

更新:2020年10月8日 @ 10時20分

- 2 new additions to Silfae's graphics
- A new Lithoid portrait by me
- Probably a few minor things I forgot

更新:2020年10月4日 @ 8時56分

Was going to save up for a big update but both normal and lite versions had issues so I fixed them and threw in the latest additions anyway.

Lite version fix:
Put the new Silfae variant in I forgot to copy over. Yay maintaining two similar mods.

Normal version fix:
Deleted a test portrait slot that was making a blank portrait.

Additions:
- Added a new female hair and a new appearance with actual facial morph to Silfae Silicoid 1
- Toned down colour changes on one or two graphics (e.g. a Silfae additional portrait)
- Magma golems are better and more distinct with slight per-portrait irregularities.

更新:2020年10月3日 @ 1時01分

Minor addition update.
- Made magma golem portraits playable (evil-looking variant of the vanilla golem).
- Made the last added robot portrait fit better visually.
- Some graphical fixes and optimisation.
- Added one new female face to the Silfae unclothed Lith-humanoids.

更新:2020年5月12日 @ 1時59分

更新:2020年5月2日 @ 19時56分

The devs added a Runic Lithoid room themselves, which saves me a lot of time. I edited a room from it, gave it to a prescripted empire.
Just noticed I included mipmaps, I'll delete them later for the precious 300KB.

更新:2020年4月30日 @ 8時21分

Semi-removed food byproducts trait, hopefully temporary. Mod is at least more compatible now.

更新:2020年4月6日 @ 10時36分

Yet another fix.

My mod now overwrites pop types, might be incompatible with game overhauls, or extensive hive mind and slave mods.

Remember there's a lite mod!

Making a patch for Photosynthesis.

更新:2020年4月6日 @ 6時47分

Food trait is currently hidden if it worked right, won't break your empires but should stop new players using it while I fix it as best as I can.

更新:2020年4月6日 @ 3時45分

The 'fix' broke pop categories, food byproducts trait temporarily inert while I find a better fix. Sorry.

Yesterday's graphical additions are still fine.