Rivals of Aether

Rivals of Aether

Magicka Wizard
Showing 11-20 of 27 entries
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Update: 11 Jun, 2020 @ 11:50am

v2.52
- Added Miiverse Stage Compatibility

Update: 23 May, 2020 @ 9:31am

v2.51
- Made the Up Special have a bit more endlag

Update: 10 Mar, 2020 @ 12:37pm

v2.5
- Fixed a bug where Meteor could crash the game
- Fixed a bug with Rock FSpecial
- Differentiate 1 or 2 Rocks weight and speed
- Made CSS costumes colors (Thanks Muno)
- Fixed a bug where quickly choosing Shield + Rock and casting it, would result in a Rock spell, instead of a shield one
- Added Otto's Bubble head Support
- Fixed a problem with Rock + Rock + Poison FSpecial
- Fixed a bug with Blade Enchantments, where getting hit after using a Blade move, would remove a charge
- Fixed a bug where no-knockback moves, would put Wizard in hitstun
- Changed Dash Attack Knockback Angle from 50 -> 45
- Characters with delayed Double Jumps will no longer skyrocket when Chilled

Update: 25 Feb, 2020 @ 8:25am

v2.4

- Fixed a Bug where, if Wizard used a Shield + Rock, Thunder Bolt or just died, Astra would loose her cards, and other characters would lose their articles
- Fixed a Bug where, Ice + Lighting Blades weren't stunning Wet Targets
- Added support for Feri's Cosplay
- Now Shield + Death gives Wizard immunity to Feri's Heart Status

Update: 17 Feb, 2020 @ 10:37am

v2.3.1

- Fixed a small bug where Rock + Cold Spells weren't making the opponent Chill

Update: 17 Feb, 2020 @ 9:33am

v2.3
- Added Support for the following Mods:
- The Chosen One Drawing
- Trummel and Alto Codec
- Kirby Copy Ability (it's functioning properly, but the visuals will only work after Kirby's next Update)
- Abyss Rune Buddy
- Hikaru's Title
- Fixed a Bug with the Life Spells Parry
- Fixed a Bug where the letter B would appear if the opponent was KO'ed while Wet or Chilled
- Fixed a Bug when Taunting while Blade is already Enchanted
- Made the Help Taunt needs to be hold down for 3 seconds to be activated
- Fixed a Bug with Shield + Steam + Lighting
- Differentiate Life and Death Mines more, Life Mines are better for Combos, since they have the same base Knockback, and Death Mines are great for taking stocks at high percentages
- Fixed a Bug where the Mines could Float in mid-air
- Fixed how the Fire + Steam Effects Stack
- Fixed a bug where, when Auto canceling Fair with a Enchanted Blade, the effect wouldn't be used
- Buffed the Death Blade Damage
- Reworked how the Self Shield Works: Now Wizard will only be immune to projectiles during his NSpecial
or Magicka Casting animation
- Added a Intro Animation for Wizard
- Added Shield Compatibility
- Shield + Water makes Wizard immune to Trummel and Alto Soaked Status
- Shield + Life makes Wizard immune to the Marked, Bambood (Guadua) and Valkyrie's Healing Mark
- Shield + Death makes Wizard immune to Valkyrie's Damage Mark and Bandana Dee's Heart Status
- Shield + Fire makes Wizard immune to Shy Guy's Burn Status
- Shield + Lighting makes Wizard immune to The Boss' Corruption Status
- Shield + Steam makes Wizard immune to Epinel's Inertia Status
- Change the launch angle of DSpecial Fire/Cold/Water/Steam/Poison
- Reworked how DTilt Works, now it's easier to combo
- Dash Attack's Hitbox comes out sooner
- Now the Timer of the Self Shields will decrease if Wizard's take damage or is parried

Update: 17 Feb, 2020 @ 9:32am

v2.3

Update: 8 Feb, 2020 @ 5:04pm

v2.2

- Fixed the Sprite Off-Set of some animations
- Fixed the Hutbox when Crouching and Dash Attack
- Added more Endlag to his Up Special
- Made DStrong easier to connect
- Made UStrong's horizontal hitbox bigger
- Bair's Sourspot is safer on hit

Update: 8 Feb, 2020 @ 9:47am

v2.1

Now Wizard is in the "Finished" Tag

Update: 8 Feb, 2020 @ 9:32am

v2.0

The character has been completely redone from scratch, additional info in his main page