Rivals of Aether

Rivals of Aether

Fancy Pants Man
Viser 111–120 av 142 bidrag
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Oppdatering: 23. des. 2019 @ 15.38

v1.27

An update dedicated to the HUD elements and attack visibility.

Up Tilt
- Tweaked animation, different body movement
- Nametag disappears during animation

Down Air
- Tweaked animation, added a smear

Neutral Special
- Outline for ink is now pallete colored
- Ink meter is only visible if ink meter isn't full

Down Special
- Changed spider HUD icon
- Spider icon dissapears while spider is deployed
- Added pallete colored outline for spider

Up Special
- Tweaked animation, smear is much larger

Misc
- Adjusted sprites that were 2 pixels in the ground
- Updated forward dodge animation

Oppdatering: 22. des. 2019 @ 15.30

v1.26

Neutral Special
- Fixed endlag animation not working
- Fixed double shoot when at full ammo

Misc
- Changed dodge roll animation

Oppdatering: 21. des. 2019 @ 14.24

v1.25

Down Air
- Adjusted sourspot position
- Made sweetspot slightly bigger

Up Air
- Removed vertical momentum changes
- Decreased length between first and second hitbox
- Decreased Base Knockback from 9 to 8

Up Strong
- Hitbox takes longer to come out (from frame 10 to 18)

Oppdatering: 19. des. 2019 @ 17.31

v1.24

A relatively tiny update

Up Tilt
- Tweaked animation

Misc
- Edited spinhurt sprite

Oppdatering: 18. des. 2019 @ 17.58

v1.23

Another experimental update

Down Special
- Spider is fast again, but not as fast as before
- Cannot be stopped by hitboxes.

Side Special
- Missing with this move sends the user into freefall
- You can no longer fastfall while this move is active

Neutral Special
- Now relies on an ammo mechanic
- New HUD element
- Firing is fast at first, but gets progressively slower as more ammo is used
- Ammo passively recharges
- Decreased total range
- No longer shakes the camera if the target is hit while moving

Neutral Air
- First hitbox comes out frame 11 (down from 6)
- Landing lag increased from 4 to 8
- Total damage decreased from 11% to 7%
- Easier to SDI out of compared to other moves (x1.5 multiplier)

Forward Air
- No longer sends backwards

Down Air
- Sweetspot is now 10% (down from 18%)
- Sourspot is now 7% (down from 9%)
- Removed Sandbert residue (-1 vertical speed)

Up Tilt
- Tweaked animation

Jab
- Made first two hitboxes slightly smaller

Misc
- TCO drawing now supports multiple colors
- Intro is now cross-compatible with festive hat
- Fixed a bug where Abyss Rune C didn't work properly
- New crouch animation

Oppdatering: 13. des. 2019 @ 16.45

v1.22

Added TCO picture support
Fixed mirrored santa hat
Fixed inaccurate hurtboxes for fsmash and dtilt
Added a single pixel to spinhurt

Oppdatering: 11. des. 2019 @ 4.28

v1.21

Updated Abyss Runes support

Oppdatering: 10. des. 2019 @ 16.16

v1.20

Added Trummel codec dialogue.

Oppdatering: 7. des. 2019 @ 17.42

v1.19

Visual improvements and some easter eggs

Down Tilt
- Tweaked animation (more than 3 frames of animation now)

Neutral Special
- Tweaked sprites (the way the pen is held)
- Tweaked splatter animation

Neutral Air
- Tweaked animation (the endlag looks less buggy)

Misc
- Added additional animation for landing, jumping, and wavelanding
- Added up taunt and down taunt
- Adjusted small victory screen portrait (added shine)
- Changed waveland sound
- Setting the yellow color for this character and making him CPU activates "golden mode", different AI and has all Abyss Runes enabled at once

Oppdatering: 3. des. 2019 @ 18.13

v1.18

Abyss Runes support has been added.