Rivals of Aether
Sonic
กำลังแสดง 31-40 จาก 75 รายการ
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อัปเดต: 28 มิ.ย. 2020 @ 8: 18am

v2.25

อัปเดต: 19 มิ.ย. 2020 @ 8: 23am

v2.24

Patch Notes:

General
-Adjusted many animations to polish Sonic up a bit

Forward Strong
~Adjusted hitboxes

Up Strong
~Adjusted animation
~Adjusted hitboxes

Forward Air
~Adjusted animation

อัปเดต: 17 มิ.ย. 2020 @ 9: 49am

v2.23

Patch Notes:

General
~Adjusted Double Jump animation to better lead into the fall anim
-Initial Dash Time 8 -> 10
-Initial Dash Speed 7-> 6
-Dash Stop Time 4 -> 8
-Dash Stop Percent .2 -> .5
-Dash Turn Time 12 -> 24
-Jump Speed 12 -> 10
-Double Jump Speed 12 -> 10
-Short Hop Speed 8 -> 6
+Gravity .56 -> .45
+Ground Friction 1.1 -> 0.8
-Max Air Speed 6.7 -> 6
+Max Jump Horizontal Speed 6.8 -> 7
+Leave Ground Speed 4.8 -> 5
-Knockback Adjustment 1 -> 1.05
-Wavedash is better

Jab
~Adjusted offset

Neutral Air
-Sweetspot Angle 50 -> 70
-Sweetspot Angle Flipper 8 -> 6 (Horizontal Knockback sends away from the enemy player)
-Landing Lag 7 -> 8

Down Air
-Startup 16 -> 20
-Endlag 13 -> 15
-Landing Lag 6 -> 16
-Sourspot Knockback Scaling 0.9 -> 0.2

Back Air
-Endlag 8 -> 10

Neutral Special (Homing Attack)
-Startup 19 -> 20
-Endlag (Whiff) 16 -> 20

Down Special (Spin Dash)
-Startup 8 -> 10
-Endlag 12 -> 16

อัปเดต: 15 มิ.ย. 2020 @ 4: 35pm

v2.22

อัปเดต: 12 มิ.ย. 2020 @ 2: 15pm

v2.21

Patch Notes:

Neutral Special (Homing Attack)
-Startup 16 -> 19
-Slightly reduced range
-Reduced the speed at which Sonic moves toward the opponent

Forward Special (Somersault)
-Startup 5 -> 9
-Endlag 10 -> 14

อัปเดต: 7 มิ.ย. 2020 @ 6: 41pm

v2.20

civic here ya go

อัปเดต: 6 มิ.ย. 2020 @ 1: 44pm

v2.19

okay the patch should now work

อัปเดต: 6 มิ.ย. 2020 @ 1: 41pm

v2.18

your weight is now 1.0 instead of 1.2 woooo sonic buffs

อัปเดต: 5 มิ.ย. 2020 @ 6: 39am

v2.17

all i did was update one sound effect, that being the spindash charge sfx

อัปเดต: 4 มิ.ย. 2020 @ 9: 05am

v2.16

Patch Notes:

Dash Attack
~Adjusted hitboxes

Down Tilt
-Endlag 6 -> 8
-Sourspot Angle 86 -> 80

Up Strong
+Sourspot Base Knockback 4 -> 7
+Sourspot Knockback Scaling 0.7 -> 0.75

Up Air
~Adjusted hitboxes

Down Air
~Adjusted hitboxes

Back Air
~Adjusted hitboxes

Neutral Special (Homing Attack)
+Now goes through platforms
~Landing the move causes the hitbox to disappear, preventing Sonic from hitting another character after landing the move
-Endlag 14 -> 16

Forward Special
~Parrying this now puts Sonic into extended parry stun as well as putting into parry stun instantly
+Rolling Hitbox Lifetime 10 -> 12
+Rolling Hitbox Angle 70 -> 60