DayZ
[VPP]DeathMatch
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Update: 24 May, 2020 @ 3:08am

Update: 26 Apr, 2020 @ 6:52am

**Gameplay**
-Improved On screen compass visibility
-Added score display near healthbar
-Reduced match/round total time from 35 minutes to 25
-Removed headbob from 3PP camera
-Increased the max FOV for 1PP camera ( change using FOV slider in settings )
-Added new play zones to the map pool:
-Severograd
-Pavlovo
-Novaya Petrovka
-Svergino
-Novodmitrovsk

-Ingame Scoreboard now highlights your entry with the color blue
-Ingame Scoreboard now displays player ranks in concurrent round
-Increased minimum distance between players for generated spawn points ( 40 meters )
-Added a minimum distance needed for a spawn point to generate from center of play area. (radius based on player count)

**Weapons**
-Removed weapon ghillie wrap from all pickable weapons
-Disabled weapon-lifting when hitting obstacle (player models only)
-Secondary weapons (magazine based) now spawn in loaded without needing to animate, bolt action & interal magazine weapons reload on spawn.
-M1A SOCOM 24x scope now spawns in inventory instead of on weapon. Needed rail to attach is also in inventory.
-Added AS-Val weapon
-Added black & green variant of SR25 Rifle
-Added rifle KAC SR-47
-Added rifle M14 EFT variant
-Added rifle KDMR
-Added Desert Eagle pistol
-Added Mk22 pistol
-M200 sniper rifle now spawns as a pickable item

Update: 7 Apr, 2020 @ 4:22am

Update: 14 Feb, 2020 @ 12:20am

Update: 30 Jan, 2020 @ 11:56pm

Update: 21 Jan, 2020 @ 6:16am

Update: 9 Jan, 2020 @ 2:35am

Update: 5 Jan, 2020 @ 11:43pm

Update: 1 Jan, 2020 @ 11:46pm

Update: 14 Dec, 2019 @ 7:09am