Rivals of Aether

Rivals of Aether

Orphea
15개 중 1~10개 표시 중
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업데이트: 2019년 12월 16일 @ 오전 4시 45분

v2.0.1

HOTFIX: Jab parry fixed

업데이트: 2019년 12월 16일 @ 오전 4시 44분

v2.0.1

업데이트: 2019년 12월 16일 @ 오전 4시 42분

v1.2

업데이트: 2019년 12월 16일 @ 오전 3시 15분

v2.0

Removed Chaos-less coffin

Added more hitpause to attacks in Chaos Mode

Voice sounds for Specials, Strongs, Taunt, Death, and Entering Chaos Mode

SFX for Entering Chaos Mode

New small ui for chaos meter

Chaos meter only lights up when full or in chaos mode

Jab, Ftilt, Dtilt, and Fair now has longer range and updated visuals to reflect changes to range

Jab, Utilt, and Fair adjusted Orphea's animation slightly

Dtilt sweetspot Width and Height changed to 10, and priority changed to be higher than sourspot

FSpecial cooldown on miss changed to 2 seconds (120 frames)

FSpecial cooldown on hit changed to 1 second (60 frames)

DSpecial is now on cooldown while the Dread Puddle is out (lasts 10 seconds or until Chomp comes out)

USpecial now moves Orphea horizontally for the entire duration of the move

Added respawn plaform

업데이트: 2019년 12월 1일 @ 오후 2시 16분

v1.0

업데이트: 2019년 11월 1일 @ 오전 2시 11분

v1.5.3

MOVES:

FSpecial Tipper (Chaos): Increased damage by 2, Increased knockback by 3

MISC:

Visuals: Adjusted offsets of some sprites.
CSS Portrait & Small result: Added blue highlights to match vanilla cast

업데이트: 2019년 10월 30일 @ 오전 6시 17분

v1.5.2

Moves:
Weak Nair - Base KB changed from 1 > 3

업데이트: 2019년 10월 26일 @ 오전 5시 33분

v1.5.1

Chaos:
Now resets on death

Misc:
Adjusted hitboxes from Down-B to act like non-projectiles

업데이트: 2019년 10월 25일 @ 오후 10시 13분

v1.5

UPDATE:

Chaos:
Coffin - Chaos mode sprite updated
Nair - Chaos drain decreased
Fair 2 - Chaos knockback and hitpause increased
Up air - Chaos knockback and hitpause increased
Bair - Chaos knockback and hitpause increased
Dair - Chaos knockback and hitpause increased.

Moves:
Fair 2 - knockback increased
Up air - knockback increased, landing lag increased, end lag increased

업데이트: 2019년 10월 24일 @ 오후 11시 41분

v1.2

~~UPDATE~~ (Hotfix: fixed side b not hitting after dash cancel)

Chaos:
- Chaos meter is now increased by all moves but Specials build it up faster
- Chaos now drains as Orphea hits opponents while in Chaos Mode
- Chaos Mode duration increased from 15 > 20 seconds
- Chaos now buffs all moves (now manually changed instead of a set multiplier)

Moves:
- Side Special now has a big tipper hitbox
- Jab 3 now moves Orphea forward
- Ftilt now moves Orphea forward
- Dtilt increased hitbox size
- Moves with adjusted hitbox positions: Fair, Ftilt, Jab 3, Dtilt

Misc:
- Jumpsquat changed from 3 > 5 to match vanilla cast
- AI works, but pretty braindead
- Added missing eyebrow on CSS portrait