Rivals of Aether

Rivals of Aether

Paddler
Mostrando 111-120 de 171 aportaciones
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Actualización: 13 JUN 2020 a las 10:50 p. m.

v2.32
-updated ""new"" portrait slightly

Actualización: 13 JUN 2020 a las 10:44 p. m.

v2.31
-made some slight edits to the ""new"" portrait

Actualización: 13 JUN 2020 a las 10:37 p. m.

v2.30
-""new"" portrait (it's the old one but traced to have the correct outline pixel width)

Actualización: 11 JUN 2020 a las 12:45 p. m.

v2.29
-decreased knockback scaling on up tilt (.6 -> .5)

Actualización: 9 JUN 2020 a las 4:36 p. m.

v2.28
-added spinhurt sprite

Actualización: 9 JUN 2020 a las 10:35 a. m.

v2.27
-increased damage on first hit of down tilt (2 -> 3) (landing both hits now does 7%)

-increased back air damage (6 -> 7)

-made both hits of down special techable because for some reason they weren't?
-increased base knockback on reverse hit of down special (7 -> 8) (8 -> 9 [boosted])
-increased knockback scaling on reverse hit of down special (.8 -> 1)

-decreased damage on final hit of down air (4 -> 3) (landing every hit now does 9%)

Actualización: 8 JUN 2020 a las 7:06 p. m.

v2.26
-added custom sfx to up tilt, picks a random one of the two each time it gets used

Actualización: 7 JUN 2020 a las 2:03 p. m.

v2.25
-changed forward tilt's hitbox to not be as unreasonably large

Actualización: 7 JUN 2020 a las 9:46 a. m.

v2.24
-changed forward air's swipe sound effect to be 1 frame earlier so it doesn't get delayed by hitting an opponent frame 1

Actualización: 6 JUN 2020 a las 6:09 p. m.

v2.23
-increased air friction (.02 -> .03)
-increased pratfall air accel multiplier (.85 -> .95)