Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Specials
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Uppdatering: 19 maj, 2020 @ 8:39

None Provided

Uppdatering: 15 maj, 2020 @ 7:09

  • Added Eye textures for Healer, both Infected and Walker.
  • Added apron bodygroup for Healer. (Random)

Uppdatering: 13 maj, 2020 @ 2:34

  • Added grenade attack for Bomber. (The thrown grenade will turn any ValveBiped (S)NPC or Player into a zombie due to how the Infection System works, there's really nothing I can do to fix this until I find a solution.)
  • Readded Grenade drop for Bomber.

Uppdatering: 11 maj, 2020 @ 4:45

  • Improved Range and Melee attacks for Tank.
  • Fixed Carrier's Infection damage.

Uppdatering: 11 maj, 2020 @ 3:18

  • Cleaned up and reworked on NPC files.

Uppdatering: 28 apr, 2020 @ 21:56

  • Fixed Tank not attacking a certain amount of time after throwing a rock
  • Decreased time until Tank can melee attack again

Uppdatering: 27 apr, 2020 @ 21:32

  • Improved melee attacks on some SNPCs
  • Minor improvements and bug fixes

Uppdatering: 27 apr, 2020 @ 21:28

Uppdatering: 27 apr, 2020 @ 21:26

None Provided

Uppdatering: 1 apr, 2020 @ 4:22

  • Added Precache support for models
  • Changed Titan's death to exploding into gibs (Boss only)
  • Fixed Tank and Titan's death animations not playing properly