Garry's Mod

Garry's Mod

[VJ] Lethal Necrotics Reanimated: Specials
Ergebnisse 61–70 von 162
< 1 ... 5  6  7  8  9 ... 17 >
Update: 6. Apr. 2021 um 13:09

  • Added Fat Zombie
  • Added dmg resistance for Brute

Update: 2. Apr. 2021 um 8:46

  • Updated Carrier model

Update: 24. Mrz. 2021 um 4:25

Update: 21. Mrz. 2021 um 11:56

Update: 19. Mrz. 2021 um 21:42

LNR: Specials changelog:

  • Added Sentry
  • Added Dancing Zombie
  • Added Dancing Zombie (Backup)
  • Added Punk Zombie
  • Added Drowner (Ground)
  • Added VJ Controller support for special abilities for some SNPCs!
  • Added Spit Bomb projectile for Titan
  • Added new idle animations for Drowner along with some fixes
  • Added additional skins for certain Specials using L4D2 texture details
  • Added dynamic light for Spitter, Tesla, and Napalm Zombie
  • Added headshot gibbing for Carrier
  • Butchers will now retain their skin when resurrected
  • Updated Spitter's projectile
  • Updated Carrier's model and textures
  • Updated flinching system
  • Updated spawnicons
  • Updated eye effects on SNPCs
  • Updated material paths for some models
  • Updated Drowner textures
  • Updated Butcher face texture
  • Changed footsteps for barefoot SNPCs
  • Removed unnecessary files
  • Removed some variants of certain SNPCs
  • Renamed SNPC names in autorun for better organization
  • More changes and fixes
  • Revamped SNPCs:
    • Added new shockwave attack and death for Tesla Zombie
    • Added flame explosion death for Napalm Zombie
    • Added new healing system for Healer
    • Reworked on Shambler's AOE radiation effect
    • Reworked on Hazmat's death explosion
    • Added both variants of Carrier into one SNPC
    • Added Cpt. Hazama's L4D Tank AI for Tank and Titan

Update: 27. Jan. 2021 um 0:23

  • Hotfix for Hazmat Walker skin

Update: 26. Jan. 2021 um 11:39

Update: 25. Jan. 2021 um 4:57

Update: 25. Jan. 2021 um 2:02

Update: 3. Jan. 2021 um 17:54