Rivals of Aether

Rivals of Aether

Azure
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Mis à jour le : 7 oct. à 21h11

v1.272

Mis à jour le : 7 oct. à 20h54

-lol

Mis à jour le : 7 oct. à 20h43

-changed some compats. the po & gumbo food is now an A shaped cake (it was still a B originally LOL)
-added rivals RC compat

Mis à jour le : 7 oct. à 11h50

More small number changes that don't really matter cus i don't really have anything else to do on this character

Mis à jour le : 7 oct. à 10h03

v1.268

Mis à jour le : 6 oct. à 21h12

Accidentally made nspecial full charge projectile last too long oops

Mis à jour le : 6 oct. à 20h24

BUG fix

Mis à jour le : 6 oct. à 20h11

It's been 6 years, huh.

-He has CSS sounds now
-Down strong has been changed. Now, Azure does a spinning sweep with a sword, hitting multiple times. It deals less damage than the old one and isn't nearly as powerful of a kill move, but it's much faster and reaches further. (You can also make it move sideways by holding Left or Right after releasing the charge!)
-Forward special has been changed. Azure now swings his hammer in front of him for a powerful strike. It slightly stalls him in midair, helping a bit in recovery potential(though it's not that reliable). Its magic charged version, however, is his most powerful move. It can also reflect projectiles... or some of them at least.
-Neutral special has been reworked. Now, the projectile bounces on the ground and has the old FSpecial bombs' functionality, namely the ping-pong mechanic with hammer moves. While it can't be aimed, you can slightly influence its trajectory based on your movement speed. Charging it without going all the full way will also slightly affect the projectile. The full charge version now travels slowly in an arc, exploding after a moment or landing on the ground. (Yes, you can hit it with hammer moves. Each hammer move - FAir, FStrong, and the new FSpecial - send the projectiles at different angles.)

Mis à jour le : 6 oct. à 20h07

v1.264

Mis à jour le : 6 oct. à 20h02

v1.264