Rivals of Aether

Rivals of Aether

Azure
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Update: 28 jan 2020 om 15:20

v1.96

Update: 26 jan 2020 om 15:03

v1.95

Update: 20 jan 2020 om 22:09

victory background be like:

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Update: 17 jan 2020 om 10:49

v1.93

HAHAH! New patch! Missed me? Of course you didn't.

-Forward special now goes through enemies again upon hitting. (No, it doesn't have transcendent priority again. I figured that was what made it so busted back then) Souped up forward special will still explode on contact as usual, however.
-Sliiightly adjusted forward tilt's knockback distribution among its angled variants.
-Very minor, but Bluey has proper hurt sprites now. This should make him look slightly better, even if he's in pain.

Update: 15 jan 2020 om 15:26

v1.92

Forward special angled down will now make the bowling ball roll along the ground, instead of bouncing.

Update: 15 jan 2020 om 12:52

v1.91

just a small thing lol

Bluey But Bluer can now be activated by pressing the taunt button on his second alt when Bluey "unsheathes" his wand in his intro animation. This should allow it to be used in online matches if you're insane enough to use this. The 9th alt still exists and activates automatically with no need for inputs.

also dash attack has a different hit sfx

Update: 13 jan 2020 om 13:36

v1.90

sry the last updates were on accident. nothing was actually changed on 'em

Update: 13 jan 2020 om 13:34

v1.89

Update: 13 jan 2020 om 13:32

v1.88

Update: 12 jan 2020 om 17:13

v1.87

No balancing, just a couple bonus stuff.

- Bluey has an on-screen appearance now! He just walks on the stage and does a pose. (I thought it might be fitting for someone who just arrived outta nowhere in the world of Furry Smash)

- Oh yeah, he's got support for The Chosen One and Trummel & Alto as well. This was kind of long overdue, admittedly.