Garry's Mod
[VJ] Lethal Necrotics Reanimated: Half-Life 2
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Aggiornamento: 23 mar 2023, 11:56

Aggiornamento: 23 mar 2023, 10:26

  • Minor update for couple of running animations' events

Aggiornamento: 21 mar 2023, 11:43

  • Added client-side screen flash effect for Players that are infected
  • Updated screen overlay code
  • Updated infection code to get rid of server-side ragdolls if Keep Corpses is enabled when the NPC dies from a Zombie
  • Updated infection sounds & effect ConVar
  • Transferred network strings to autorun

Aggiornamento: 20 mar 2023, 16:31

  • Updated breathing and Ravager attack animations

Aggiornamento: 19 mar 2023, 19:31

  • Added option to toggle blood decals on bonemerged zombies
  • Updated grapple code

Aggiornamento: 19 mar 2023, 10:56

Aggiornamento: 18 mar 2023, 9:22

  • Minor changes & optimizations to infection code

Aggiornamento: 17 mar 2023, 5:42

  • Updated arm and leg damage code

Aggiornamento: 15 mar 2023, 15:49

  • Fixed infection code

Aggiornamento: 15 mar 2023, 11:11

  • Added Player Color support in infection system for (S)NPCs if they have valid player colors
  • Added random color spawns for Playermodel Zombies
  • Updated bonemerge infection code