Garry's Mod

Garry's Mod

Gmod 13 CS:S Sweps with C_models
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Update: 21 Oct, 2024 @ 7:54pm

Damn bro.. he keeps coming back for more.

Update: 20 Oct, 2024 @ 8:17pm

Decided to add one more....

sv_ptp_recoil_multiplier - default 1

Update: 20 Oct, 2024 @ 6:31pm

Added some more convars that should have been a thing a LONG time ago.

sv_ptp_damage_multiplier - default 1. This is a float so you can set it to 1.5

sv_ptp_force_multiplier - default 1. Have fun slapping props with bullets.

sv_ptp_default_mags - default 3. Set to 1 if you want no ammo reserve on pick up, useful for RP.

No ammo types for weapons however.. maybe Ill care in the future.. in another 6 years ¯\_(ツ)_/¯

Let me know if there are any errors with this change.

Update: 19 Oct, 2024 @ 9:34am

I'm not dead

-Changes-

-Iron in and out sounds no longer clip the fire sound
-Small change to the "dynamic" spread when spraying
-No more errors on SWEP initializing
-Scoped weapons using crosshairs are more accurate when scoped in and standing

Update: 11 Apr, 2019 @ 7:58pm

Update: 12 Nov, 2018 @ 8:44pm

Minor hiccup

Update: 12 Nov, 2018 @ 5:29pm

-Added dedicated world models.. This will "fix the crotch" as Archangel SK requested.

-Any missing world models will be replaced with the HL2 pistol to remove the eye sore of seeing an Error

Update: 1 Nov, 2016 @ 10:47pm

Fixes related to viewmodel fov
Added Lambda's modded SVD and MS scopes

Update: 29 Aug, 2016 @ 9:17pm

Added some more menu stuff.
Caught a few things I missed too.

Update: 29 Aug, 2016 @ 1:55pm

-Added a new client side menu
You can now...
-Edit your Crosshair to your liking
-Change your Viewmodel FOV
-Flip your viewmodel
-Five options for a muzzle flash(pretty crappy but its worth a shot)
While its nothing new to the workshop, hopefully you guys will enjoy it.
I will be adding more to it soon.