Garry's Mod

Garry's Mod

Gmod 13 CS:S Sweps with C_models
11-20 van 28 items weergegeven
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Update: 11 aug 2016 om 9:23

-Fix related to the TMPs ironsight position.

Update: 10 aug 2016 om 21:32

Update: 10 aug 2016 om 21:11

Tweaks... Idk what Ive done, been working on the base for the past... some time now.

What I can say I did.

-Shotguns have a better shell reload system
-Basic dynamic spread, vertical climb begins after 3rd shot. Nothing fancy, nothing too overwhelming.
-Ironsight Recoil Animation. Couldnt get it to work in Singleplayer, if you start a map in Multiplayer it will work.

Update: 28 feb 2016 om 13:39

Changed Resource Files to Workshop Resource
Fixed Issue related to Setting HoldTypes

Update: 19 mrt 2015 om 12:40

"Fixed" the issues in relation to SetNWInts.

I also added a "new" scoping effect.

The sweps don't "handle" the same like they use to. The recoil has been modified to have less viewpunch but more verticle climb.

If there are any issues that crop up while Im at work post them and Ill get to them when I can.

Update: 26 aug 2014 om 19:07

Update: 26 aug 2014 om 18:07

Update: 26 aug 2014 om 16:55

Update: 26 aug 2014 om 15:13

A message to the unknown.

Hello everyone, I have an update to throw at you.

-BurstFire. Used on the Famas and Glock (PrimaryAttack+Use)
-FiringModes. This is for switching from Auto to Semi to Burst. Only swep creators will find this useful.
-Scoping transition. Sweps with scopes will now have a fov transition instad of a snap to the zoom setting.
-ADS is toggle now. Ill find a way to select it as a setting soon.
-Last and the least to care for, scoping has a sound.


If you guys find any bugs let me know.

Update: 23 mei 2014 om 23:11

Updated the incorrect ironsights for the m249 and the tmp, if any others they should be good to go.
Changed around the throwing power of the alt fire on grenades.