Rivals of Aether

Rivals of Aether

100% Accurate Fox
Ergebnisse 1–10 von 23
< 1  2  3 >
Update: 9. Aug. 2024 um 6:12

v3.3

Removed Feri compatibility

Update: 17. Okt. 2022 um 9:20

v3.2

---HOTFIX!---
- Fixed jab / uthrow to work with latest version of Rivals
- Removed version from CSS
- Moved CSS sound to charselect.ogg

Update: 21. Apr. 2021 um 10:26

v3.1

Can now wall jump during USpecial
Added more polished interaction with the "Literally Smashville with Ledges" stage

Update: 14. Mrz. 2021 um 11:27

v3.0

Added final smash buddy compatibility
Jumping and using fair at the same time will no longer make you double jump
Tweaked a Miiverse message
Improved accuracy of up special sound
Added sound effects when hit

Changed angle of dair (315 -> 290)
Reduced base hitpause (3 -> 2) and hitpause multiplier (0.2 -> 0.1) of dair
Reduced multiple hitboxes of dair (7 -> 6)
Increased damage of dair finisher (3 -> 4)

Update: 27. Jan. 2021 um 7:33

v2.10

Thot removal mechanism activated
Dair no longer has an angle flipper
Dair is no longer techable
Patch date no longer shown on CSS

Update: 21. Jul. 2020 um 5:32

v2.9

Fixed official runes
Added Hikaru, Mt Dedede and Soulbound Conflict support

Update: 20. Jul. 2020 um 11:07

v2.8

Added Toon Link photo
Added official abyss rune support (UNTESTED) (uses same runes as buddy)

Dair now uses angle flipper 10
Increased base KB of dair multihit (2 -> 3)
Decreased damage of dair multihit (4 -> 1)
Decreased damage of dair last hit (6 -> 3)
Increased size of dair hitboxes to cover Fox's body
Dair can now be teched

Update: 19. Jun. 2020 um 4:19

v2.7

Added Dracula dialogue
Fixed controller noises before Dracula fight

Update: 9. Jun. 2020 um 11:02

v2.6

Added Miiverse drawings
Refined CSS UI

Update: 9. Mrz. 2020 um 12:22

v2.5

Added Otto bobblehead
Added sound on character select screen
Added css_draw.gml
AI should no longer SD when using fair offstage