Rivals of Aether

Rivals of Aether

Kris
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Aggiornamento: 16 lug, 16:25

v1.2
Adjustments:
DSPECIAL (w/o Soul):
+ Increased speed dramatically during recall.

Bug Fixes:
= Hopefully, for the love of god, removed Multiplayer Deltarune.
= Fixed article hit detection that could result in the game crashing or giving zero hitpause to an opponent who hit both Kris and the Soul at the same time.

Aggiornamento: 16 lug, 13:41

v1.1
Adjustments:
- Golden Alt replaced with "Inner Strength" Alt.
- FSpecial with Soul out is now on a brief cooldown to reduce stalling.

Bug Fixes:
= Removed the ability to play Deltarune Multiplayer.

Aggiornamento: 16 lug, 13:41

idk why this is here
deltarune moment???

Aggiornamento: 16 lug, 13:07

v1.0
Kris DE is now out!

Aggiornamento: 14 mar 2022, 19:54

v4.19
BUG FIX:
Thanks to the workshop additions, had to fix the gosh darn sound system.

Aggiornamento: 13 dic 2021, 10:05

v4.18
BUG FIXES:
- Fixed the Free Specials Bug

Aggiornamento: 7 dic 2021, 13:08

v4.17
BUG FIXES:
- No longer crashes the game!

GENERAL:
- Removed Bloatware.

Aggiornamento: 9 giu 2021, 15:07

v4.16

Aggiornamento: 29 mag 2021, 6:48

v4.15
- NAir 2 Hitbox size reduced.
- UStrong start-up frames fixed.

Aggiornamento: 28 mag 2021, 14:44

v4.14
Kris Nerfs:
- Jab 2 Hitbox Size Reduced
- FStrong Top Hit Removed
- FStrong Hitbox Size Reduced
- UAir Hit 1 lifetime reduced from 2 > 1
- UAir Hit 2 has a late, smaller, hitbox

Dev Notes:
I'm sure there was more potential nerfs I could do to Kris, but I really don't want to gut the character. Kris has always been a strong character, and the buffs certainly increased that. I took a look at some of the changes people wanted and did what needed to be done. The character is in a really good spot for me right now, excited to see where they place in later BBout tournaments.