XCOM 2
[WOTC] Proficiency Class Plugin: Reaper
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Actualización: 22 AGO 2021 a las 7:05

1.1.1

  • Added GTS unlocks and limited, trainable non-faction Reaper Agents.

Actualización: 2 AGO 2021 a las 14:51

1.1.0

  • Moved several abilities to the main class pack to reduce dependancies among the plugins.

Actualización: 9 MAY 2021 a las 16:22

1.0.9

  • Updated the default squaddie loadout to include a standard frag grenade since this Reaper gets access to an initial utility slot like other units (Base WOTC Reapers don't).

Actualización: 6 ENE 2021 a las 15:51

1.0.8

  • Fix for Samurai class GTS unlock breaking lvl 3 proficiency bonuses.

Actualización: 10 MAY 2020 a las 23:46

1.0.7

  • Base 15% detection radius bonus removed so as to not stack with the bonus tied to the Vektor rifle in my Weapon/Item Overhaul. 10% bonus per Shadow Stack unchanged.

Actualización: 8 MAR 2020 a las 16:30

1.0.6

  • Fixed issue with some damage previews.

Actualización: 1 FEB 2020 a las 15:42

1.0.5

  • Added the ability for the Reaper to hack ADVENT Security Towers with their XPAD, when adjacent - Thanks Mitzruti and Iridar for assistance!
  • Fixed a few small bugs and cleaned up some text.

Actualización: 19 OCT 2019 a las 9:59

1.0.4

  • Fixed issue with Silent Killer triggering on non-killing attacks.
  • Added Undermine's rupture effect to the Stunning Shot ability (was missing).

Actualización: 7 OCT 2019 a las 11:57

1.0.3

  • Changed Colonel-level skills to better fit their forced 25AP cost. Rebuild with additional soldier console commands any existing soldiers for the new ability trees.
  • Silent Killer will now trigger on destructible object kills (propane tanks, etc.) allowing the Reaper to remain concealed after destroying them.
  • Some fixes for edge-cases with damage-boosting abilities applying when they shouldn't (boosting damage on effects that don't normally deal any damage, etc.)

Actualización: 29 SEP 2019 a las 11:35

1.0.2:

  • Reverted Reapers back to normal hero leveling mechanics for now to fix issues with Find Faction covert actions. There are side effects to this I'm not entirely happy with at the moment...